/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright Blender Foundation. All rights reserved. */ /** \file * \ingroup modifiers */ #pragma once struct MDeformVert; struct Material; struct Object; struct bGPDlayer; struct bGPDstroke; /** * Verify if valid layer, material and pass index. */ bool is_stroke_affected_by_modifier(struct Object *ob, char *mlayername, struct Material *material, int mpassindex, int gpl_passindex, int minpoints, bGPDlayer *gpl, bGPDstroke *gps, bool inv1, bool inv2, bool inv3, bool inv4); /** * Verify if valid vertex group *and return weight. */ float get_modifier_point_weight(struct MDeformVert *dvert, bool inverse, int def_nr);