/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2016 by Mike Erwin. * All rights reserved. */ /** \file * \ingroup gpu * * GPU vertex attribute binding */ #ifndef __GPU_ATTR_BINDING_H__ #define __GPU_ATTR_BINDING_H__ #include "GPU_common.h" #ifdef __cplusplus extern "C" { #endif typedef struct GPUAttrBinding { /** Store 4 bits for each of the 16 attributes. */ uint64_t loc_bits; /** 1 bit for each attribute. */ uint16_t enabled_bits; } GPUAttrBinding; #ifdef __cplusplus } #endif #endif /* __GPU_ATTR_BINDING_H__ */