/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. */ /** \file * \ingroup gpu */ #ifndef __GPU_DRAW_H__ #define __GPU_DRAW_H__ #include "BLI_utildefines.h" #include "DNA_object_enums.h" #ifdef __cplusplus extern "C" { #endif struct FluidModifierData; struct ImBuf; struct Image; struct ImageUser; struct Main; /* OpenGL drawing functions related to shading. */ /* Mipmap settings * - these will free textures on changes */ void GPU_set_mipmap(struct Main *bmain, bool mipmap); bool GPU_get_mipmap(void); void GPU_set_linear_mipmap(bool linear); bool GPU_get_linear_mipmap(void); void GPU_paint_set_mipmap(struct Main *bmain, bool mipmap); /* Anisotropic filtering settings * - these will free textures on changes */ void GPU_set_anisotropic(float value); float GPU_get_anisotropic(void); /* Image updates and free * - these deal with images bound as opengl textures */ void GPU_paint_update_image( struct Image *ima, struct ImageUser *iuser, int x, int y, int w, int h); void GPU_create_gl_tex(unsigned int *bind, unsigned int *rect, float *frect, int rectw, int recth, int textarget, bool mipmap, bool half_float, bool use_srgb, struct Image *ima); void GPU_create_gl_tex_compressed(unsigned int *bind, int textarget, struct Image *ima, struct ImBuf *ibuf); bool GPU_upload_dxt_texture(struct ImBuf *ibuf, bool use_srgb); void GPU_free_image(struct Image *ima); void GPU_free_images(struct Main *bmain); void GPU_free_images_anim(struct Main *bmain); void GPU_free_images_old(struct Main *bmain); /* gpu_draw_smoke.c */ void GPU_free_smoke(struct FluidModifierData *mmd); void GPU_free_smoke_velocity(struct FluidModifierData *mmd); void GPU_create_smoke(struct FluidModifierData *mmd, int highres); void GPU_create_smoke_coba_field(struct FluidModifierData *mmd); void GPU_create_smoke_velocity(struct FluidModifierData *mmd); /* Delayed free of OpenGL buffers by main thread */ void GPU_free_unused_buffers(void); #ifdef __cplusplus } #endif #endif