/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2020 Blender Foundation. All rights reserved. */ /** \file * \ingroup gpu * * GPUDrawList is an API to do lots of similar draw-calls very fast using * multi-draw-indirect. There is a fallback if the feature is not supported. */ #pragma once #ifdef __cplusplus extern "C" { #endif struct GPUBatch; /** Opaque type hiding blender::gpu::DrawList. */ typedef struct GPUDrawList GPUDrawList; /* Create a list with at least length drawcalls. Length can affect performance. */ GPUDrawList *GPU_draw_list_create(int length); void GPU_draw_list_discard(GPUDrawList *list); void GPU_draw_list_append(GPUDrawList *list, GPUBatch *batch, int i_first, int i_count); void GPU_draw_list_submit(GPUDrawList *list); #ifdef __cplusplus } #endif