#!/usr/bin/python Import ('env') sources = env.Glob('intern/*.c') incs = '../blenlib ../blenkernel ../makesdna ../include' incs += ' #/extern/glew/include #intern/guardedalloc ../imbuf .' incs += ' ' + env['BF_OPENGL_INC'] env.BlenderLib ( 'bf_gpu', sources, Split(incs), [], libtype=['core', 'player'], priority=[160, 20] )