/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2016 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Mike Erwin * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/gpu/intern/gpu_batch_presets.c * \ingroup gpu */ #include "BLI_utildefines.h" #include "BLI_math.h" #include "GPU_batch.h" #include "gpu_shader_private.h" /* Struct to store 3D Batches and their format */ static struct { struct { Gwn_Batch *sphere_high; Gwn_Batch *sphere_med; Gwn_Batch *sphere_low; Gwn_Batch *sphere_wire_low; Gwn_Batch *sphere_wire_med; } batch; Gwn_VertFormat format; struct { uint pos, nor; } attr_id; } g_presets_3d = {0}; /* We may want 2D presets later. */ /* -------------------------------------------------------------------- */ /** \name 3D Primitives * \{ */ static void batch_sphere_lat_lon_vert( Gwn_VertBufRaw *pos_step, Gwn_VertBufRaw *nor_step, float lat, float lon) { float pos[3]; pos[0] = sinf(lat) * cosf(lon); pos[1] = cosf(lat); pos[2] = sinf(lat) * sinf(lon); copy_v3_v3(GWN_vertbuf_raw_step(pos_step), pos); copy_v3_v3(GWN_vertbuf_raw_step(nor_step), pos); } /* Replacement for gluSphere */ static Gwn_Batch *batch_sphere(int lat_res, int lon_res) { const float lon_inc = 2 * M_PI / lon_res; const float lat_inc = M_PI / lat_res; float lon, lat; Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&g_presets_3d.format); const uint vbo_len = (lat_res - 1) * lon_res * 6; GWN_vertbuf_data_alloc(vbo, vbo_len); Gwn_VertBufRaw pos_step, nor_step; GWN_vertbuf_attr_get_raw_data(vbo, g_presets_3d.attr_id.pos, &pos_step); GWN_vertbuf_attr_get_raw_data(vbo, g_presets_3d.attr_id.nor, &nor_step); lon = 0.0f; for (int i = 0; i < lon_res; i++, lon += lon_inc) { lat = 0.0f; for (int j = 0; j < lat_res; j++, lat += lat_inc) { if (j != lat_res - 1) { /* Pole */ batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat + lat_inc, lon + lon_inc); batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat + lat_inc, lon); batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat, lon); } if (j != 0) { /* Pole */ batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat, lon + lon_inc); batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat + lat_inc, lon + lon_inc); batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat, lon); } } } BLI_assert(vbo_len == GWN_vertbuf_raw_used(&pos_step)); BLI_assert(vbo_len == GWN_vertbuf_raw_used(&nor_step)); return GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); } static Gwn_Batch *batch_sphere_wire(int lat_res, int lon_res) { const float lon_inc = 2 * M_PI / lon_res; const float lat_inc = M_PI / lat_res; float lon, lat; Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&g_presets_3d.format); const uint vbo_len = (lat_res * lon_res * 2) + ((lat_res - 1) * lon_res * 2); GWN_vertbuf_data_alloc(vbo, vbo_len); Gwn_VertBufRaw pos_step, nor_step; GWN_vertbuf_attr_get_raw_data(vbo, g_presets_3d.attr_id.pos, &pos_step); GWN_vertbuf_attr_get_raw_data(vbo, g_presets_3d.attr_id.nor, &nor_step); lon = 0.0f; for (int i = 0; i < lon_res; i++, lon += lon_inc) { lat = 0.0f; for (int j = 0; j < lat_res; j++, lat += lat_inc) { batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat + lat_inc, lon); batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat, lon); if (j != lat_res - 1) { /* Pole */ batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat + lat_inc, lon + lon_inc); batch_sphere_lat_lon_vert(&pos_step, &nor_step, lat + lat_inc, lon); } } } BLI_assert(vbo_len == GWN_vertbuf_raw_used(&pos_step)); BLI_assert(vbo_len == GWN_vertbuf_raw_used(&nor_step)); return GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); } Gwn_Batch *GPU_batch_preset_sphere(int lod) { BLI_assert(lod >= 0 && lod <= 2); if (lod == 0) { return g_presets_3d.batch.sphere_low; } else if (lod == 1) { return g_presets_3d.batch.sphere_med; } else { return g_presets_3d.batch.sphere_high; } } Gwn_Batch *GPU_batch_preset_sphere_wire(int lod) { BLI_assert(lod >= 0 && lod <= 1); if (lod == 0) { return g_presets_3d.batch.sphere_wire_low; } else { return g_presets_3d.batch.sphere_wire_med; } } /** \} */ void gpu_batch_presets_init(void) { if (g_presets_3d.format.attrib_ct == 0) { Gwn_VertFormat *format = &g_presets_3d.format; g_presets_3d.attr_id.pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); g_presets_3d.attr_id.nor = GWN_vertformat_attr_add(format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); } /* Hard coded resolution */ g_presets_3d.batch.sphere_low = batch_sphere(8, 16); g_presets_3d.batch.sphere_med = batch_sphere(16, 10); g_presets_3d.batch.sphere_high = batch_sphere(32, 24); g_presets_3d.batch.sphere_wire_low = batch_sphere_wire(6, 8); g_presets_3d.batch.sphere_wire_med = batch_sphere_wire(8, 16); } void gpu_batch_presets_exit(void) { GWN_batch_discard(g_presets_3d.batch.sphere_low); GWN_batch_discard(g_presets_3d.batch.sphere_med); GWN_batch_discard(g_presets_3d.batch.sphere_high); GWN_batch_discard(g_presets_3d.batch.sphere_wire_low); GWN_batch_discard(g_presets_3d.batch.sphere_wire_med); }