/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup gpu */ #pragma once #include "BLI_vector.hh" #include "gpu_query.hh" #include "mtl_context.hh" namespace blender::gpu { class MTLQueryPool : public QueryPool { private: /** Number of queries that have been issued since last initialization. * Should be equal to query_ids_.size(). */ uint32_t query_issued_; /** Type of this query pool. */ GPUQueryType type_; /** Can only be initialized once. */ bool initialized_ = false; MTLVisibilityResultMode mtl_type_; Vector buffer_; void allocate(); public: MTLQueryPool(); ~MTLQueryPool(); void init(GPUQueryType type) override; void begin_query() override; void end_query() override; void get_occlusion_result(MutableSpan r_values) override; }; } // namespace blender::gpu