/* DataToC output of file */ int datatoc_gpu_shader_vsm_store_vert_glsl_size = 105; char datatoc_gpu_shader_vsm_store_vert_glsl[] = { 118, 97,114,121,105,110,103, 32,118, 101, 99, 52, 32,118, 95,112,111,115,105,116,105,111,110, 59, 13, 10, 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10, 123, 13, 10, 9,103,108, 95, 80,111,115,105,116,105,111,110, 32, 61, 32,102,116,114, 97,110,115,102,111,114,109, 40, 41, 59, 13, 10, 9,118, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108, 95, 80,111,115,105,116,105,111,110, 59, 13, 10,125, 13, 10, 0};