/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup gpu */ #include "gpu_shader_create_info.hh" GPU_SHADER_CREATE_INFO(gpu_clip_planes) .uniform_buf(1, "GPUClipPlanes", "clipPlanes", Frequency::PASS) .typedef_source("GPU_shader_shared.h") .define("USE_WORLD_CLIP_PLANES");