/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup gpu */ #include "gpu_shader_create_info.hh" GPU_SHADER_CREATE_INFO(gpu_srgb_to_framebuffer_space) .push_constant(Type::BOOL, "srgbTarget") .define("blender_srgb_to_framebuffer_space(a) a");