/** * IMB_imbuf_types.h (mar-2001 nzc) * * Types needed for using the image buffer. * * Imbuf is external code, slightly adapted to live in the Blender * context. It requires an external jpeg module, and the avi-module * (also external code) in order to function correctly. * * This file contains types and some constants that go with them. Most * are self-explanatory (e.g. IS_amiga tests whether the buffer * contains an Amiga-format file). * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** * \file IMB_imbuf_types.h * \ingroup imbuf * \brief Contains defines and structs used throughout the imbuf module. * \todo Clean up includes. */ #ifndef IMB_IMBUF_TYPES_H #define IMB_IMBUF_TYPES_H #include /* for size_t */ #include "DNA_listBase.h" /* for ListBase */ struct _AviMovie; struct Mdec; struct ImgInfo; #define IB_MIPMAP_LEVELS 10 /** * \brief The basic imbuf type * \ingroup imbuf * This is the abstraction of an image. ImBuf is the basic type used for all * imbuf operations. * * REMINDER: if any changes take place, they need to be carried over * to source/blender/blenpluginapi/iff.h too, OTHERWISE PLUGINS WON'T * WORK CORRECTLY! * * Also; add new variables to the end to save pain! * * Also, that iff.h needs to be in the final release "plugins/include" dir, too! */ typedef struct ImBuf { struct ImBuf *next, *prev; /**< allow lists of ImBufs, for caches or flipbooks */ short x, y; /**< width and Height of our image buffer */ short skipx; /**< Width in ints to get to the next scanline */ unsigned char depth; /**< Active amount of bits/bitplanes */ unsigned char cbits; /**< Amount of active bits in cmap */ unsigned short mincol; /**< smallest color in colormap */ unsigned short maxcol; /**< Largest color in colormap */ int type; /**< 0=abgr, 1=bitplanes */ int ftype; /**< File type we are going to save as */ unsigned int *cmap; /**< Color map data. */ unsigned int *rect; /**< pixel values stored here */ unsigned int **planes; /**< bitplanes */ int flags; /**< Controls which components should exist. */ int mall; /**< what is malloced internal, and can be freed */ short xorig, yorig; /**< Cordinates of first pixel of an image used in some formats (example: targa) */ char name[1023]; /**< The file name assocated with this image */ char namenull; /**< Unused don't want to remove it thought messes things up */ int userflags; /**< Used to set imbuf to Dirty and other stuff */ int *zbuf; /**< z buffer data, original zbuffer */ float *zbuf_float; /**< z buffer data, camera coordinates */ void *userdata; /**< temporary storage, only used by baking at the moment */ unsigned char *encodedbuffer; /**< Compressed image only used with png currently */ unsigned int encodedsize; /**< Size of data written to encodedbuffer */ unsigned int encodedbuffersize; /**< Size of encodedbuffer */ float *rect_float; /**< floating point Rect equivilant */ int channels; /**< amount of channels in rect_float (0 = 4 channel default) */ float dither; /**< random dither value, for conversion from float -> byte rect */ struct MEM_CacheLimiterHandle_s * c_handle; /**< handle for cache limiter */ struct ImgInfo * img_info; int refcounter; /**< Refcounter for multiple users */ int index; /**< reference index for ImBuf lists */ struct ImBuf *mipmap[IB_MIPMAP_LEVELS]; /**< MipMap levels, a series of halved images */ } ImBuf; /* Moved from BKE_bmfont_types.h because it is a userflag bit mask. */ /** * \brief Flags used internally by blender for imagebuffers */ typedef enum { IB_BITMAPFONT = 1 << 0, /* This image is a font */ IB_BITMAPDIRTY = 1 << 1 /* Image needs to be saved is not the same as filename */ } ImBuf_userflagsMask; /* From iff.h. This was once moved away by Frank, now Nzc moves it * back. Such is the way it is... It is a long list of defines, and * there are a few external defines in the back. Most of the stuff is * probably imbuf_intern only. This will need to be merged later * on. */ /** * \name Imbuf Component flags * \brief These flags determine the components of an ImBuf struct. */ /**@{*/ /** \brief Flag defining the components of the ImBuf struct. */ #define IB_rect (1 << 0) #define IB_planes (1 << 1) #define IB_cmap (1 << 2) #define IB_vert (1 << 4) #define IB_freem (1 << 6) #define IB_test (1 << 7) #define IB_ttob (1 << 8) #define IB_subdlta (1 << 9) #define IB_fields (1 << 11) #define IB_zbuf (1 << 13) #define IB_mem (1 << 14) #define IB_rectfloat (1 << 15) #define IB_zbuffloat (1 << 16) #define IB_multilayer (1 << 17) #define IB_imginfo (1 << 18) #define IB_animdeinterlace (1 << 19) /* * The bit flag is stored in the ImBuf.ftype variable. * Note that the lower 10 bits is used for storing custom flags */ #define AMI (1 << 31) #define PNG (1 << 30) #define Anim (1 << 29) #define TGA (1 << 28) #define JPG (1 << 27) #define BMP (1 << 26) #ifdef WITH_QUICKTIME #define QUICKTIME (1 << 25) #endif #define RADHDR (1 << 24) #define TIF (1 << 23) #define TIF_16BIT (1 << 8 ) #define OPENEXR (1 << 22) #define OPENEXR_HALF (1 << 8 ) #define OPENEXR_COMPRESS (7) #define CINEON (1 << 21) #define DPX (1 << 20) #ifdef WITH_DDS #define DDS (1 << 19) #endif #define RAWTGA (TGA | 1) #define JPG_STD (JPG | (0 << 8)) #define JPG_VID (JPG | (1 << 8)) #define JPG_JST (JPG | (2 << 8)) #define JPG_MAX (JPG | (3 << 8)) #define JPG_MSK (0xffffff00) #define AM_ham (0x0800 | AMI) #define AM_hbrite (0x0080 | AMI) #define C233 1 #define YUVX 2 #define HAMX 3 #define TANX 4 #define AN_c233 (Anim | C233) #define AN_yuvx (Anim | YUVX) #define AN_hamx (Anim | HAMX) #define AN_tanx (Anim | TANX) /**@}*/ /** \name Imbuf File Type Tests * \brief These macros test if an ImBuf struct is the corresponding file type. */ /**@{*/ /** \brief Tests the ImBuf.ftype variable for the file format. */ #define IS_amiga(x) (x->ftype & AMI) #define IS_ham(x) ((x->ftype & AM_ham) == AM_ham) #define IS_hbrite(x) ((x->ftype & AM_hbrite) == AM_hbrite) #define IS_anim(x) (x->ftype & Anim) #define IS_hamx(x) (x->ftype == AN_hamx) #define IS_tga(x) (x->ftype & TGA) #define IS_png(x) (x->ftype & PNG) #define IS_openexr(x) (x->ftype & OPENEXR) #define IS_cineon(x) (x->ftype & CINEON) #define IS_dpx(x) (x->ftype & DPX) #define IS_bmp(x) (x->ftype & BMP) #define IS_tiff(x) (x->ftype & TIF) #define IS_radhdr(x) (x->ftype & RADHDR) #ifdef WITH_DDS #define IS_dds(x) (x->ftype & DDS) #endif #define IMAGIC 0732 #define IS_iris(x) (x->ftype == IMAGIC) #define IS_jpg(x) (x->ftype & JPG) #define IS_stdjpg(x) ((x->ftype & JPG_MSK) == JPG_STD) #define IS_vidjpg(x) ((x->ftype & JPG_MSK) == JPG_VID) #define IS_jstjpg(x) ((x->ftype & JPG_MSK) == JPG_JST) #define IS_maxjpg(x) ((x->ftype & JPG_MSK) == JPG_MAX) /**@}*/ #endif