/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Austin Benesh. Ton Roosendaal. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/imbuf/IMB_metadata.h * \ingroup imbuf */ #ifndef __IMB_METADATA_H__ #define __IMB_METADATA_H__ struct anim; struct ImBuf; struct IDProperty; /** The metadata is a list of key/value pairs (both char *) that can me * saved in the header of several image formats. * Apart from some common keys like * 'Software' and 'Description' (png standard) we'll use keys within the * Blender namespace, so should be called 'Blender::StampInfo' or 'Blender::FrameNum' * etc... * * The keys & values are stored in ID properties, in the group "metadata". */ /** Ensure that the metadata property is a valid IDProperty object. * This is a no-op when *metadata != NULL. */ void IMB_metadata_ensure(struct IDProperty **metadata); void IMB_metadata_free(struct IDProperty *metadata); /** Read the field from the image info into the field. * \param metadata - the IDProperty that contains the metadata * \param key - the key of the field * \param value - the data in the field, first one found with key is returned, * memory has to be allocated by user. * \param len - length of value buffer allocated by user. * \return - 1 (true) if metadata is present and value for the key found, 0 (false) otherwise */ bool IMB_metadata_get_field(struct IDProperty *metadata, const char *key, char *value, const size_t len); /** Set user data in the metadata. * If the field already exists its value is overwritten, otherwise the field * will be added with the given value. * \param metadata - the IDProperty that contains the metadata * \param key - the key of the field * \param value - the data to be written to the field. zero terminated string */ void IMB_metadata_set_field(struct IDProperty *metadata, const char *key, const char *value); void IMB_metadata_copy(struct ImBuf *dimb, struct ImBuf *simb); struct IDProperty *IMB_anim_load_metadata(struct anim *anim); #endif /* __IMB_METADATA_H__ */