/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/imbuf/intern/cache.c * \ingroup imbuf */ #include "MEM_guardedalloc.h" #include "BLI_utildefines.h" #include "BLI_ghash.h" #include "BLI_listbase.h" #include "BLI_memarena.h" #include "BLI_threads.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "IMB_filetype.h" #include "imbuf.h" /* We use a two level cache here. A per-thread cache with limited number of * tiles. This can be accessed without locking and so is hoped to lead to most * tile access being lock-free. The global cache is shared between all threads * and requires slow locking to access, and contains all tiles. * * The per-thread cache should be big enough that one might hope to not fall * back to the global cache every pixel, but not to big to keep too many tiles * locked and using memory. */ #define IB_THREAD_CACHE_SIZE 100 typedef struct ImGlobalTile { struct ImGlobalTile *next, *prev; ImBuf *ibuf; int tx, ty; int refcount; volatile int loading; } ImGlobalTile; typedef struct ImThreadTile { struct ImThreadTile *next, *prev; ImBuf *ibuf; int tx, ty; ImGlobalTile *global; } ImThreadTile; typedef struct ImThreadTileCache { ListBase tiles; ListBase unused; GHash *tilehash; } ImThreadTileCache; typedef struct ImGlobalTileCache { ListBase tiles; ListBase unused; GHash *tilehash; MemArena *memarena; uintptr_t totmem, maxmem; ImThreadTileCache thread_cache[BLENDER_MAX_THREADS+1]; int totthread; ThreadMutex mutex; int initialized; } ImGlobalTileCache; static ImGlobalTileCache GLOBAL_CACHE; /***************************** Hash Functions ********************************/ static unsigned int imb_global_tile_hash(const void *gtile_p) { const ImGlobalTile *gtile= gtile_p; return ((unsigned int)(intptr_t)gtile->ibuf)*769 + gtile->tx*53 + gtile->ty*97; } static int imb_global_tile_cmp(const void *a_p, const void *b_p) { const ImGlobalTile *a= a_p; const ImGlobalTile *b= b_p; if(a->ibuf == b->ibuf && a->tx == b->tx && a->ty == b->ty) return 0; else if(a->ibuf < b->ibuf || a->tx < b->tx || a->ty < b->ty) return -1; else return 1; } static unsigned int imb_thread_tile_hash(const void *ttile_p) { const ImThreadTile *ttile= ttile_p; return ((unsigned int)(intptr_t)ttile->ibuf)*769 + ttile->tx*53 + ttile->ty*97; } static int imb_thread_tile_cmp(const void *a_p, const void *b_p) { const ImThreadTile *a= a_p; const ImThreadTile *b= b_p; if(a->ibuf == b->ibuf && a->tx == b->tx && a->ty == b->ty) return 0; else if(a->ibuf < b->ibuf || a->tx < b->tx || a->ty < b->ty) return -1; else return 1; } /******************************** Load/Unload ********************************/ static void imb_global_cache_tile_load(ImGlobalTile *gtile) { ImBuf *ibuf= gtile->ibuf; int toffs= ibuf->xtiles*gtile->ty + gtile->tx; unsigned int *rect; rect = MEM_callocN(sizeof(unsigned int)*ibuf->tilex*ibuf->tiley, "imb_tile"); imb_loadtile(ibuf, gtile->tx, gtile->ty, rect); ibuf->tiles[toffs]= rect; } static void imb_global_cache_tile_unload(ImGlobalTile *gtile) { ImBuf *ibuf= gtile->ibuf; int toffs= ibuf->xtiles*gtile->ty + gtile->tx; MEM_freeN(ibuf->tiles[toffs]); ibuf->tiles[toffs]= NULL; GLOBAL_CACHE.totmem -= sizeof(unsigned int)*ibuf->tilex*ibuf->tiley; } /* external free */ void imb_tile_cache_tile_free(ImBuf *ibuf, int tx, int ty) { ImGlobalTile *gtile, lookuptile; BLI_mutex_lock(&GLOBAL_CACHE.mutex); lookuptile.ibuf = ibuf; lookuptile.tx = tx; lookuptile.ty = ty; gtile= BLI_ghash_lookup(GLOBAL_CACHE.tilehash, &lookuptile); if(gtile) { /* in case another thread is loading this */ while(gtile->loading) ; BLI_ghash_remove(GLOBAL_CACHE.tilehash, gtile, NULL, NULL); BLI_remlink(&GLOBAL_CACHE.tiles, gtile); BLI_addtail(&GLOBAL_CACHE.unused, gtile); } BLI_mutex_unlock(&GLOBAL_CACHE.mutex); } /******************************* Init/Exit ***********************************/ static void imb_thread_cache_init(ImThreadTileCache *cache) { ImThreadTile *ttile; int a; memset(cache, 0, sizeof(ImThreadTileCache)); cache->tilehash= BLI_ghash_new(imb_thread_tile_hash, imb_thread_tile_cmp, "imb_thread_cache_init gh"); /* pre-allocate all thread local tiles in unused list */ for(a=0; aunused, ttile); } } static void imb_thread_cache_exit(ImThreadTileCache *cache) { BLI_ghash_free(cache->tilehash, NULL, NULL); } void imb_tile_cache_init(void) { memset(&GLOBAL_CACHE, 0, sizeof(ImGlobalTileCache)); BLI_mutex_init(&GLOBAL_CACHE.mutex); /* initialize for one thread, for places that access textures * outside of rendering (displace modifier, painting, ..) */ IMB_tile_cache_params(0, 0); GLOBAL_CACHE.initialized = 1; } void imb_tile_cache_exit(void) { ImGlobalTile *gtile; int a; if(GLOBAL_CACHE.initialized) { for(gtile=GLOBAL_CACHE.tiles.first; gtile; gtile=gtile->next) imb_global_cache_tile_unload(gtile); for(a=0; arefcount--; /* find tile in global cache */ lookuptile.ibuf = ibuf; lookuptile.tx = tx; lookuptile.ty = ty; gtile= BLI_ghash_lookup(GLOBAL_CACHE.tilehash, &lookuptile); if(gtile) { /* found tile. however it may be in the process of being loaded * by another thread, in that case we do stupid busy loop waiting * for the other thread to load the tile */ gtile->refcount++; BLI_mutex_unlock(&GLOBAL_CACHE.mutex); while(gtile->loading) ; } else { /* not found, let's load it from disk */ /* first check if we hit the memory limit */ if(GLOBAL_CACHE.maxmem && GLOBAL_CACHE.totmem > GLOBAL_CACHE.maxmem) { /* find an existing tile to unload */ for(gtile=GLOBAL_CACHE.tiles.last; gtile; gtile=gtile->prev) if(gtile->refcount == 0 && gtile->loading == 0) break; } if(gtile) { /* found a tile to unload */ imb_global_cache_tile_unload(gtile); BLI_ghash_remove(GLOBAL_CACHE.tilehash, gtile, NULL, NULL); BLI_remlink(&GLOBAL_CACHE.tiles, gtile); } else { /* allocate a new tile or reuse unused */ if(GLOBAL_CACHE.unused.first) { gtile= GLOBAL_CACHE.unused.first; BLI_remlink(&GLOBAL_CACHE.unused, gtile); } else gtile= BLI_memarena_alloc(GLOBAL_CACHE.memarena, sizeof(ImGlobalTile)); } /* setup new tile */ gtile->ibuf= ibuf; gtile->tx= tx; gtile->ty= ty; gtile->refcount= 1; gtile->loading= 1; BLI_ghash_insert(GLOBAL_CACHE.tilehash, gtile, gtile); BLI_addhead(&GLOBAL_CACHE.tiles, gtile); /* mark as being loaded and unlock to allow other threads to load too */ GLOBAL_CACHE.totmem += sizeof(unsigned int)*ibuf->tilex*ibuf->tiley; BLI_mutex_unlock(&GLOBAL_CACHE.mutex); /* load from disk */ imb_global_cache_tile_load(gtile); /* mark as done loading */ gtile->loading= 0; } return gtile; } /***************************** Per-Thread Cache ******************************/ static unsigned int *imb_thread_cache_get_tile(ImThreadTileCache *cache, ImBuf *ibuf, int tx, int ty) { ImThreadTile *ttile, lookuptile; ImGlobalTile *gtile, *replacetile; int toffs= ibuf->xtiles*ty + tx; /* test if it is already in our thread local cache */ if((ttile=cache->tiles.first)) { /* check last used tile before going to hash */ if(ttile->ibuf == ibuf && ttile->tx == tx && ttile->ty == ty) return ibuf->tiles[toffs]; /* find tile in hash */ lookuptile.ibuf = ibuf; lookuptile.tx = tx; lookuptile.ty = ty; if((ttile=BLI_ghash_lookup(cache->tilehash, &lookuptile))) { BLI_remlink(&cache->tiles, ttile); BLI_addhead(&cache->tiles, ttile); return ibuf->tiles[toffs]; } } /* not found, have to do slow lookup in global cache */ if(cache->unused.first == NULL) { ttile= cache->tiles.last; replacetile= ttile->global; BLI_remlink(&cache->tiles, ttile); BLI_ghash_remove(cache->tilehash, ttile, NULL, NULL); } else { ttile= cache->unused.first; replacetile= NULL; BLI_remlink(&cache->unused, ttile); } BLI_addhead(&cache->tiles, ttile); BLI_ghash_insert(cache->tilehash, ttile, ttile); gtile= imb_global_cache_get_tile(ibuf, tx, ty, replacetile); ttile->ibuf= gtile->ibuf; ttile->tx= gtile->tx; ttile->ty= gtile->ty; ttile->global= gtile; return ibuf->tiles[toffs]; } unsigned int *IMB_gettile(ImBuf *ibuf, int tx, int ty, int thread) { return imb_thread_cache_get_tile(&GLOBAL_CACHE.thread_cache[thread+1], ibuf, tx, ty); } void IMB_tiles_to_rect(ImBuf *ibuf) { ImBuf *mipbuf; ImGlobalTile *gtile; unsigned int *to, *from; int a, tx, ty, y, w, h; for(a=0; amiptot; a++) { mipbuf= IMB_getmipmap(ibuf, a); /* don't call imb_addrectImBuf, it frees all mipmaps */ if(!mipbuf->rect) { if((mipbuf->rect = MEM_mapallocN(ibuf->x*ibuf->y*sizeof(unsigned int), "imb_addrectImBuf"))) { mipbuf->mall |= IB_rect; mipbuf->flags |= IB_rect; } else break; } for(ty=0; tyytiles; ty++) { for(tx=0; txxtiles; tx++) { /* acquire tile through cache, this assumes cache is initialized, * which it is always now but it's a weak assumption ... */ gtile= imb_global_cache_get_tile(mipbuf, tx, ty, NULL); /* setup pointers */ from= mipbuf->tiles[mipbuf->xtiles*ty + tx]; to= mipbuf->rect + mipbuf->x*ty*mipbuf->tiley + tx*mipbuf->tilex; /* exception in tile width/height for tiles at end of image */ w= (tx == mipbuf->xtiles-1)? mipbuf->x - tx*mipbuf->tilex: mipbuf->tilex; h= (ty == mipbuf->ytiles-1)? mipbuf->y - ty*mipbuf->tiley: mipbuf->tiley; for(y=0; ytilex; to += mipbuf->x; } /* decrease refcount for tile again */ BLI_mutex_lock(&GLOBAL_CACHE.mutex); gtile->refcount--; BLI_mutex_unlock(&GLOBAL_CACHE.mutex); } } } }