/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup imbdds */ /* * This file is based on a similar file from the NVIDIA texture tools * (http://nvidia-texture-tools.googlecode.com/) * * Original license from NVIDIA follows. */ /* This code is in the public domain -- . */ #include #include #include /* printf */ Image::Image() : m_width(0), m_height(0), m_format(Format_RGB), m_data(nullptr) { } Image::~Image() { free(); } void Image::allocate(uint w, uint h) { free(); m_width = w; m_height = h; m_data = new Color32[w * h]; } void Image::free() { delete[] m_data; m_data = nullptr; } uint Image::width() const { return m_width; } uint Image::height() const { return m_height; } const Color32 *Image::scanline(uint h) const { if (h >= m_height) { printf("DDS: scanline beyond dimensions of image\n"); return m_data; } return m_data + h * m_width; } Color32 *Image::scanline(uint h) { if (h >= m_height) { printf("DDS: scanline beyond dimensions of image\n"); return m_data; } return m_data + h * m_width; } const Color32 *Image::pixels() const { return m_data; } Color32 *Image::pixels() { return m_data; } const Color32 &Image::pixel(uint idx) const { if (idx >= m_width * m_height) { printf("DDS: pixel beyond dimensions of image\n"); return m_data[0]; } return m_data[idx]; } Color32 &Image::pixel(uint idx) { if (idx >= m_width * m_height) { printf("DDS: pixel beyond dimensions of image\n"); return m_data[0]; } return m_data[idx]; } Image::Format Image::format() const { return m_format; } void Image::setFormat(Image::Format f) { m_format = f; }