/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributors: Amorilia (amorilia@users.sourceforge.net) * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/imbuf/intern/dds/Image.h * \ingroup imbdds */ /* * This file is based on a similar file from the NVIDIA texture tools * (http://nvidia-texture-tools.googlecode.com/) * * Original license from NVIDIA follows. */ // This code is in the public domain -- castanyo@yahoo.es #ifndef __IMAGE_H__ #define __IMAGE_H__ #include #include /// 32 bit RGBA image. class Image { public: enum Format { Format_RGB, Format_ARGB, }; Image(); ~Image(); void allocate(uint w, uint h); #if 0 bool load(const char *name); void wrap(void *data, uint w, uint h); void unwrap(); #endif uint width() const; uint height() const; const Color32 * scanline(uint h) const; Color32 * scanline(uint h); const Color32 * pixels() const; Color32 * pixels(); const Color32 & pixel(uint idx) const; Color32 & pixel(uint idx); const Color32 & pixel(uint x, uint y) const; Color32 & pixel(uint x, uint y); Format format() const; void setFormat(Format f); private: void free(); private: uint m_width; uint m_height; Format m_format; Color32 * m_data; }; inline const Color32 & Image::pixel(uint x, uint y) const { return pixel(y * width() + x); } inline Color32 & Image::pixel(uint x, uint y) { return pixel(y * width() + x); } #endif /* __IMAGE_H__ */