/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2001-2002 NaN Holding BV. All rights reserved. */ /** \file * \ingroup imbuf * * This file was moved here from the `src/` directory. * It is meant to deal with endianness. It resided in a general blending lib. * The other functions were only used during rendering. This single function remained. * It should probably move to `imbuf/intern/util.c`, but we'll keep it here for the time being. */ #include #include #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BLI_task.h" #include "BLI_utildefines.h" #include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf) { size_t size; uchar rt, *cp = (uchar *)ibuf->rect; float rtf, *cpf = ibuf->rect_float; if (ibuf->rect) { size = ibuf->x * ibuf->y; while (size-- > 0) { rt = cp[0]; cp[0] = cp[3]; cp[3] = rt; rt = cp[1]; cp[1] = cp[2]; cp[2] = rt; cp += 4; } } if (ibuf->rect_float) { size = ibuf->x * ibuf->y; while (size-- > 0) { rtf = cpf[0]; cpf[0] = cpf[3]; cpf[3] = rtf; rtf = cpf[1]; cpf[1] = cpf[2]; cpf[2] = rtf; cpf += 4; } } } static void pixel_from_buffer(const struct ImBuf *ibuf, uchar **outI, float **outF, int x, int y) { size_t offset = ((size_t)ibuf->x) * y * 4 + 4 * x; if (ibuf->rect) { *outI = (uchar *)ibuf->rect + offset; } if (ibuf->rect_float) { *outF = ibuf->rect_float + offset; } } /* -------------------------------------------------------------------- */ /** \name Bi-Cubic Interpolation * \{ */ void bicubic_interpolation_color( const struct ImBuf *in, uchar outI[4], float outF[4], float u, float v) { if (outF) { BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } else { BLI_bicubic_interpolation_char((uchar *)in->rect, outI, in->x, in->y, 4, u, v); } } void bicubic_interpolation(const ImBuf *in, ImBuf *out, float u, float v, int xout, int yout) { uchar *outI = NULL; float *outF = NULL; if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) { return; } /* GCC warns these could be uninitialized, but its ok. */ pixel_from_buffer(out, &outI, &outF, xout, yout); bicubic_interpolation_color(in, outI, outF, u, v); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Bi-Linear Interpolation * \{ */ void bilinear_interpolation_color_fl( const struct ImBuf *in, uchar UNUSED(outI[4]), float outF[4], float u, float v) { BLI_assert(outF); BLI_assert(in->rect_float); BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } void bilinear_interpolation_color_char( const struct ImBuf *in, uchar outI[4], float UNUSED(outF[4]), float u, float v) { BLI_assert(outI); BLI_assert(in->rect); BLI_bilinear_interpolation_char((uchar *)in->rect, outI, in->x, in->y, 4, u, v); } void bilinear_interpolation_color( const struct ImBuf *in, uchar outI[4], float outF[4], float u, float v) { if (outF) { BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } else { BLI_bilinear_interpolation_char((uchar *)in->rect, outI, in->x, in->y, 4, u, v); } } /* function assumes out to be zero'ed, only does RGBA */ /* BILINEAR INTERPOLATION */ void bilinear_interpolation_color_wrap( const struct ImBuf *in, uchar outI[4], float outF[4], float u, float v) { float *row1, *row2, *row3, *row4, a, b; uchar *row1I, *row2I, *row3I, *row4I; float a_b, ma_b, a_mb, ma_mb; int y1, y2, x1, x2; /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ x1 = (int)floor(u); x2 = (int)ceil(u); y1 = (int)floor(v); y2 = (int)ceil(v); /* sample area entirely outside image? */ if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) { return; } /* Wrap interpolation pixels - main difference from #bilinear_interpolation_color. */ if (x1 < 0) { x1 = in->x + x1; } if (y1 < 0) { y1 = in->y + y1; } if (x2 >= in->x) { x2 = x2 - in->x; } if (y2 >= in->y) { y2 = y2 - in->y; } a = u - floorf(u); b = v - floorf(v); a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b); if (outF) { /* sample including outside of edges of image */ row1 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x1; row2 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x1; row3 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x2; row4 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x2; outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0]; outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1]; outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2]; outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3]; /* clamp here or else we can easily get off-range */ clamp_v4(outF, 0.0f, 1.0f); } if (outI) { /* sample including outside of edges of image */ row1I = (uchar *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x1; row2I = (uchar *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x1; row3I = (uchar *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x2; row4I = (uchar *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x2; /* Tested with white images and this should not wrap back to zero. */ outI[0] = roundf(ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]); outI[1] = roundf(ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]); outI[2] = roundf(ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]); outI[3] = roundf(ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]); } } void bilinear_interpolation(const ImBuf *in, ImBuf *out, float u, float v, int xout, int yout) { uchar *outI = NULL; float *outF = NULL; if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) { return; } /* GCC warns these could be uninitialized, but its ok. */ pixel_from_buffer(out, &outI, &outF, xout, yout); bilinear_interpolation_color(in, outI, outF, u, v); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Nearest Interpolation * \{ */ void nearest_interpolation_color_char( const struct ImBuf *in, uchar outI[4], float UNUSED(outF[4]), float u, float v) { BLI_assert(outI); BLI_assert(in->rect); /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ int x1 = (int)(u); int y1 = (int)(v); /* sample area entirely outside image? */ if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) { outI[0] = outI[1] = outI[2] = outI[3] = 0; return; } const size_t offset = ((size_t)in->x * y1 + x1) * 4; const uchar *dataI = (uchar *)in->rect + offset; outI[0] = dataI[0]; outI[1] = dataI[1]; outI[2] = dataI[2]; outI[3] = dataI[3]; } void nearest_interpolation_color_fl( const struct ImBuf *in, uchar UNUSED(outI[4]), float outF[4], float u, float v) { BLI_assert(outF); BLI_assert(in->rect_float); /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ int x1 = (int)(u); int y1 = (int)(v); /* sample area entirely outside image? */ if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) { zero_v4(outF); return; } const size_t offset = ((size_t)in->x * y1 + x1) * 4; const float *dataF = in->rect_float + offset; copy_v4_v4(outF, dataF); } void nearest_interpolation_color( const struct ImBuf *in, uchar outI[4], float outF[4], float u, float v) { if (outF) { nearest_interpolation_color_fl(in, outI, outF, u, v); } else { nearest_interpolation_color_char(in, outI, outF, u, v); } } void nearest_interpolation_color_wrap( const struct ImBuf *in, uchar outI[4], float outF[4], float u, float v) { const float *dataF; uchar *dataI; int y, x; /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ x = (int)floor(u); y = (int)floor(v); x = x % in->x; y = y % in->y; /* Wrap interpolation pixels - main difference from #nearest_interpolation_color. */ if (x < 0) { x += in->x; } if (y < 0) { y += in->y; } dataI = (uchar *)in->rect + ((size_t)in->x) * y * 4 + 4 * x; if (outI) { outI[0] = dataI[0]; outI[1] = dataI[1]; outI[2] = dataI[2]; outI[3] = dataI[3]; } dataF = in->rect_float + ((size_t)in->x) * y * 4 + 4 * x; if (outF) { outF[0] = dataF[0]; outF[1] = dataF[1]; outF[2] = dataF[2]; outF[3] = dataF[3]; } } void nearest_interpolation(const ImBuf *in, ImBuf *out, float u, float v, int xout, int yout) { uchar *outI = NULL; float *outF = NULL; if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) { return; } /* gcc warns these could be uninitialized, but its ok. */ pixel_from_buffer(out, &outI, &outF, xout, yout); nearest_interpolation_color(in, outI, outF, u, v); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Threaded Image Processing * \{ */ static void processor_apply_func(TaskPool *__restrict pool, void *taskdata) { void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool); do_thread(taskdata); } void IMB_processor_apply_threaded( int buffer_lines, int handle_size, void *init_customdata, void(init_handle)(void *handle, int start_line, int tot_line, void *customdata), void *(do_thread)(void *)) { const int lines_per_task = 64; TaskPool *task_pool; void *handles; int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task; int i, start_line; task_pool = BLI_task_pool_create(do_thread, TASK_PRIORITY_HIGH); handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles"); start_line = 0; for (i = 0; i < total_tasks; i++) { int lines_per_current_task; void *handle = ((char *)handles) + handle_size * i; if (i < total_tasks - 1) { lines_per_current_task = lines_per_task; } else { lines_per_current_task = buffer_lines - start_line; } init_handle(handle, start_line, lines_per_current_task, init_customdata); BLI_task_pool_push(task_pool, processor_apply_func, handle, false, NULL); start_line += lines_per_task; } /* work and wait until tasks are done */ BLI_task_pool_work_and_wait(task_pool); /* Free memory. */ MEM_freeN(handles); BLI_task_pool_free(task_pool); } typedef struct ScanlineGlobalData { void *custom_data; ScanlineThreadFunc do_thread; } ScanlineGlobalData; static void processor_apply_parallel(void *__restrict userdata, const int scanline, const TaskParallelTLS *__restrict UNUSED(tls)) { ScanlineGlobalData *data = userdata; data->do_thread(data->custom_data, scanline); } void IMB_processor_apply_threaded_scanlines(int total_scanlines, ScanlineThreadFunc do_thread, void *custom_data) { TaskParallelSettings settings; ScanlineGlobalData data = { .do_thread = do_thread, .custom_data = custom_data, }; BLI_parallel_range_settings_defaults(&settings); BLI_task_parallel_range(0, total_scanlines, &data, processor_apply_parallel, &settings); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Alpha-under * \{ */ void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]) { size_t a = ((size_t)x) * y; float *fp = rect_float; while (a--) { const float mul = 1.0f - fp[3]; madd_v3_v3fl(fp, backcol, mul); fp[3] = 1.0f; fp += 4; } } void IMB_alpha_under_color_byte(uchar *rect, int x, int y, const float backcol[3]) { size_t a = ((size_t)x) * y; uchar *cp = rect; while (a--) { if (cp[3] == 255) { /* pass */ } else if (cp[3] == 0) { cp[0] = backcol[0] * 255; cp[1] = backcol[1] * 255; cp[2] = backcol[2] * 255; } else { float alpha = cp[3] / 255.0; float mul = 1.0f - alpha; cp[0] = (cp[0] * alpha) + mul * backcol[0]; cp[1] = (cp[1] * alpha) + mul * backcol[1]; cp[2] = (cp[2] * alpha) + mul * backcol[2]; } cp[3] = 255; cp += 4; } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Sample Pixel * \{ */ void IMB_sampleImageAtLocation(ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4]) { if (ibuf->rect_float) { nearest_interpolation_color(ibuf, NULL, color, x, y); } else { uchar byte_color[4]; nearest_interpolation_color(ibuf, byte_color, NULL, x, y); rgba_uchar_to_float(color, byte_color); if (make_linear_rgb) { IMB_colormanagement_colorspace_to_scene_linear_v4(color, false, ibuf->rect_colorspace); } } } /** \} */