/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/imbuf/intern/imageprocess.c * \ingroup imbuf * * This file was moved here from the src/ directory. It is meant to * deal with endianness. It resided in a general blending lib. The * other functions were only used during rendering. This single * function remained. It should probably move to imbuf/intern/util.c, * but we'll keep it here for the time being. (nzc) * */ #include #include "MEM_guardedalloc.h" #include "BLI_utildefines.h" #include "BLI_task.h" #include "BLI_math.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include /* Only this one is used liberally here, and in imbuf */ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf) { size_t size; unsigned char rt, *cp = (unsigned char *)ibuf->rect; float rtf, *cpf = ibuf->rect_float; if (ibuf->rect) { size = ibuf->x * ibuf->y; while (size-- > 0) { rt = cp[0]; cp[0] = cp[3]; cp[3] = rt; rt = cp[1]; cp[1] = cp[2]; cp[2] = rt; cp += 4; } } if (ibuf->rect_float) { size = ibuf->x * ibuf->y; while (size-- > 0) { rtf = cpf[0]; cpf[0] = cpf[3]; cpf[3] = rtf; rtf = cpf[1]; cpf[1] = cpf[2]; cpf[2] = rtf; cpf += 4; } } } static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **outF, int x, int y) { size_t offset = ((size_t)ibuf->x) * y * 4 + 4 * x; if (ibuf->rect) *outI = (unsigned char *)ibuf->rect + offset; if (ibuf->rect_float) *outF = ibuf->rect_float + offset; } /* BICUBIC Interpolation */ void bicubic_interpolation_color(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v) { if (outF) { BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } else { BLI_bicubic_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v); } } void bicubic_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout) { unsigned char *outI = NULL; float *outF = NULL; if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) { return; } pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */ bicubic_interpolation_color(in, outI, outF, u, v); } /* BILINEAR INTERPOLATION */ void bilinear_interpolation_color(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v) { if (outF) { BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } else { BLI_bilinear_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v); } } /* function assumes out to be zero'ed, only does RGBA */ /* BILINEAR INTERPOLATION */ /* Note about wrapping, the u/v still needs to be within the image bounds, * just the interpolation is wrapped. * This the same as bilinear_interpolation_color except it wraps rather than using empty and emptyI */ void bilinear_interpolation_color_wrap(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v) { float *row1, *row2, *row3, *row4, a, b; unsigned char *row1I, *row2I, *row3I, *row4I; float a_b, ma_b, a_mb, ma_mb; int y1, y2, x1, x2; /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ x1 = (int)floor(u); x2 = (int)ceil(u); y1 = (int)floor(v); y2 = (int)ceil(v); /* sample area entirely outside image? */ if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) { return; } /* wrap interpolation pixels - main difference from bilinear_interpolation_color */ if (x1 < 0) x1 = in->x + x1; if (y1 < 0) y1 = in->y + y1; if (x2 >= in->x) x2 = x2 - in->x; if (y2 >= in->y) y2 = y2 - in->y; a = u - floorf(u); b = v - floorf(v); a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b); if (outF) { /* sample including outside of edges of image */ row1 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x1; row2 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x1; row3 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x2; row4 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x2; outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0]; outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1]; outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2]; outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3]; /* clamp here or else we can easily get off-range */ CLAMP(outF[0], 0.0f, 1.0f); CLAMP(outF[1], 0.0f, 1.0f); CLAMP(outF[2], 0.0f, 1.0f); CLAMP(outF[3], 0.0f, 1.0f); } if (outI) { /* sample including outside of edges of image */ row1I = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x1; row2I = (unsigned char *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x1; row3I = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x2; row4I = (unsigned char *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x2; /* need to add 0.5 to avoid rounding down (causes darken with the smear brush) * tested with white images and this should not wrap back to zero */ outI[0] = (ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]) + 0.5f; outI[1] = (ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]) + 0.5f; outI[2] = (ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]) + 0.5f; outI[3] = (ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]) + 0.5f; } } void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout) { unsigned char *outI = NULL; float *outF = NULL; if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) { return; } pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */ bilinear_interpolation_color(in, outI, outF, u, v); } /* function assumes out to be zero'ed, only does RGBA */ /* NEAREST INTERPOLATION */ void nearest_interpolation_color(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v) { const float *dataF; unsigned char *dataI; int y1, x1; /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ x1 = (int)(u); y1 = (int)(v); /* sample area entirely outside image? */ if (x1 < 0 || x1 > in->x - 1 || y1 < 0 || y1 > in->y - 1) { if (outI) outI[0] = outI[1] = outI[2] = outI[3] = 0; if (outF) outF[0] = outF[1] = outF[2] = outF[3] = 0.0f; return; } /* sample including outside of edges of image */ if (x1 < 0 || y1 < 0) { if (outI) { outI[0] = 0; outI[1] = 0; outI[2] = 0; outI[3] = 0; } if (outF) { outF[0] = 0.0f; outF[1] = 0.0f; outF[2] = 0.0f; outF[3] = 0.0f; } } else { dataI = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x1; if (outI) { outI[0] = dataI[0]; outI[1] = dataI[1]; outI[2] = dataI[2]; outI[3] = dataI[3]; } dataF = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x1; if (outF) { outF[0] = dataF[0]; outF[1] = dataF[1]; outF[2] = dataF[2]; outF[3] = dataF[3]; } } } void nearest_interpolation_color_wrap(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v) { const float *dataF; unsigned char *dataI; int y, x; /* ImBuf in must have a valid rect or rect_float, assume this is already checked */ x = (int) floor(u); y = (int) floor(v); x = x % in->x; y = y % in->y; /* wrap interpolation pixels - main difference from nearest_interpolation_color */ if (x < 0) x += in->x; if (y < 0) y += in->y; dataI = (unsigned char *)in->rect + ((size_t)in->x) * y * 4 + 4 * x; if (outI) { outI[0] = dataI[0]; outI[1] = dataI[1]; outI[2] = dataI[2]; outI[3] = dataI[3]; } dataF = in->rect_float + ((size_t)in->x) * y * 4 + 4 * x; if (outF) { outF[0] = dataF[0]; outF[1] = dataF[1]; outF[2] = dataF[2]; outF[3] = dataF[3]; } } void nearest_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout) { unsigned char *outI = NULL; float *outF = NULL; if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) { return; } pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */ nearest_interpolation_color(in, outI, outF, x, y); } /*********************** Threaded image processing *************************/ static void processor_apply_func(TaskPool *pool, void *taskdata, int UNUSED(threadid)) { void (*do_thread) (void *) = (void (*) (void *)) BLI_task_pool_userdata(pool); do_thread(taskdata); } void IMB_processor_apply_threaded(int buffer_lines, int handle_size, void *init_customdata, void (init_handle) (void *handle, int start_line, int tot_line, void *customdata), void *(do_thread) (void *)) { const int lines_per_task = 64; TaskScheduler *task_scheduler = BLI_task_scheduler_get(); TaskPool *task_pool; void *handles; int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task; int i, start_line; task_pool = BLI_task_pool_create(task_scheduler, do_thread); handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles"); start_line = 0; for (i = 0; i < total_tasks; i++) { int lines_per_current_task; void *handle = ((char *) handles) + handle_size * i; if (i < total_tasks - 1) lines_per_current_task = lines_per_task; else lines_per_current_task = buffer_lines - start_line; init_handle(handle, start_line, lines_per_current_task, init_customdata); BLI_task_pool_push(task_pool, processor_apply_func, handle, false, TASK_PRIORITY_LOW); start_line += lines_per_task; } /* work and wait until tasks are done */ BLI_task_pool_work_and_wait(task_pool); /* Free memory. */ MEM_freeN(handles); BLI_task_pool_free(task_pool); } /* Alpha-under */ void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]) { size_t a = ((size_t)x) * y; float *fp = rect_float; while (a--) { if (fp[3] == 0.0f) { copy_v3_v3(fp, backcol); } else { float mul = 1.0f - fp[3]; fp[0] += mul * backcol[0]; fp[1] += mul * backcol[1]; fp[2] += mul * backcol[2]; } fp[3] = 1.0f; fp += 4; } } void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, float backcol[3]) { size_t a = ((size_t)x) * y; unsigned char *cp = rect; while (a--) { if (cp[3] == 255) { /* pass */ } else if (cp[3] == 0) { cp[0] = backcol[0] * 255; cp[1] = backcol[1] * 255; cp[2] = backcol[2] * 255; } else { float alpha = cp[3] / 255.0; float mul = 1.0f - alpha; cp[0] = (cp[0] * alpha) + mul * backcol[0]; cp[1] = (cp[1] * alpha) + mul * backcol[1]; cp[2] = (cp[2] * alpha) + mul * backcol[2]; } cp[3] = 255; cp += 4; } }