/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Campbell Barton. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/imbuf/intern/thumbs_blend.c * \ingroup imbuf */ #include #include "zlib.h" #include "BLI_utildefines.h" #include "BKE_utildefines.h" #include "BKE_global.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include "IMB_thumbs.h" #include "MEM_guardedalloc.h" /* extracts the thumbnail from between the 'REND' and the 'GLOB' * chunks of the header, dont use typical blend loader because its too slow */ static ImBuf *loadblend_thumb(gzFile gzfile) { char buf[12]; int bhead[24/sizeof(int)]; /* max size on 64bit */ char endian, pointer_size; char endian_switch; int sizeof_bhead ; /* read the blend file header */ if(gzread(gzfile, buf, 12) != 12) return NULL; if(strncmp(buf, "BLENDER", 7)) return NULL; if(buf[7]=='-') pointer_size= 8; else if(buf[7]=='_') pointer_size= 4; else return NULL; sizeof_bhead = 16 + pointer_size; if(buf[8]=='V') endian= B_ENDIAN; /* big: PPC */ else if(buf[8]=='v') endian= L_ENDIAN; /* little: x86 */ else return NULL; endian_switch = ((ENDIAN_ORDER != endian)) ? 1 : 0; while(gzread(gzfile, bhead, sizeof_bhead) == sizeof_bhead) { if(endian_switch) SWITCH_INT(bhead[1]); /* length */ if (bhead[0]==REND) { gzseek(gzfile, bhead[1], SEEK_CUR); /* skip to the next */ } else { break; } } /* using 'TEST' since new names segfault when loading in old blenders */ if(bhead[0] == TEST) { ImBuf *img= NULL; int size[2]; if(gzread(gzfile, size, sizeof(size)) != sizeof(size)) return NULL; if(endian_switch) { SWITCH_INT(size[0]); SWITCH_INT(size[1]); } /* length */ bhead[1] -= sizeof(int) * 2; /* inconsistent image size, quit early */ if(bhead[1] != size[0] * size[1] * sizeof(int)) return NULL; /* finally malloc and read the data */ img= IMB_allocImBuf(size[0], size[1], 32, IB_rect | IB_metadata); if(gzread(gzfile, img->rect, bhead[1]) != bhead[1]) { IMB_freeImBuf(img); img= NULL; } return img; } return NULL; } ImBuf *IMB_loadblend_thumb(const char *path) { gzFile gzfile; /* not necessarily a gzip */ gzfile = gzopen(path, "rb"); if (NULL == gzfile ) { return NULL; } else { ImBuf *img= loadblend_thumb(gzfile); /* read ok! */ gzclose(gzfile); return img; } } /* add a fake passepartout overlay to a byte buffer, use for blend file thumbnails */ #define MARGIN 2 void IMB_overlayblend_thumb(unsigned int *thumb, int width, int height, float aspect) { unsigned char *px= (unsigned char *)thumb; int margin_l = MARGIN; int margin_b = MARGIN; int margin_r = width - MARGIN; int margin_t = height - MARGIN; if(aspect < 1.0f) { margin_l= (int)((width - ((float)width * aspect)) / 2.0f); margin_l += MARGIN; CLAMP(margin_l, MARGIN, (width/2)); margin_r = width - margin_l; } else if (aspect > 1.0f) { margin_b= (int)((height - ((float)height / aspect)) / 2.0f); margin_b += MARGIN; CLAMP(margin_b, MARGIN, (height/2)); margin_t = height - margin_b; } { int x, y; int stride_x= (margin_r - margin_l) - 2; for(y=0; y < height; y++) { for(x=0; x < width; x++, px+=4) { int hline= 0, vline= 0; if((x > margin_l && x < margin_r) && (y > margin_b && y < margin_t)) { /* interior. skip */ x += stride_x; px += stride_x * 4; } else if( (hline=(((x == margin_l || x == margin_r)) && y >= margin_b && y <= margin_t)) || (vline=(((y == margin_b || y == margin_t)) && x >= margin_l && x <= margin_r)) ) { /* dashed line */ if((hline && y % 2) || (vline && x % 2)) { px[0]= px[1]= px[2]= 0; px[3] = 255; } } else { /* outside, fill in alpha, like passepartout */ px[0] *= 0.5f; px[1] *= 0.5f; px[2] *= 0.5f; px[3] = (px[3] * 0.5f) + 96; } } } } }