/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include "IMG_CanvasRGBA32.h" IMG_CanvasRGBA32::IMG_CanvasRGBA32(TUns32 width, TUns32 height) : IMG_PixmapRGBA32(width, height) { } IMG_CanvasRGBA32::IMG_CanvasRGBA32(void* image, TUns32 width, TUns32 height, TUns32 rowBytes) : IMG_PixmapRGBA32(image, width, height, rowBytes) { } void IMG_CanvasRGBA32::blendPixmap( TUns32 xStart, TUns32 yStart, TUns32 xEnd, TUns32 yEnd, const IMG_PixmapRGBA32& pixmap) { // Determine visibility of the line IMG_Line l (xStart, yStart, xEnd, yEnd); // Line used for blending IMG_Rect bnds (0, 0, m_width, m_height); // Bounds of this pixmap TVisibility v = bnds.getVisibility(l); if (v == kNotVisible) return; if (v == kPartiallyVisible) { bnds.clip(l); } float numSteps = (((float)l.getLength()) / ((float)pixmap.getWidth() / 4)); //numSteps *= 4; numSteps = numSteps ? numSteps : 1; float step = 0.f, stepSize = 1.f / ((float)numSteps); TInt32 x, y; for (TUns32 s = 0; s < numSteps; s++) { l.getPoint(step, x, y); IMG_PixmapRGBA32::blendPixmap((TUns32)x, (TUns32)y, pixmap); step += stepSize; } } void IMG_CanvasRGBA32::blendPixmap( float uStart, float vStart, float uEnd, float vEnd, const IMG_PixmapRGBA32& pixmap) { TUns32 xStart, yStart, xEnd, yEnd; getPixelAddress(uStart, vStart, xStart, yStart); getPixelAddress(uEnd, vEnd, xEnd, yEnd); blendPixmap(xStart, yStart, xEnd, yEnd, pixmap); }