/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BDR_EDITOBJECT_H #define BDR_EDITOBJECT_H struct Object; struct Tex; struct Material; struct Base; void add_object_draw(int type); void add_objectLamp(short type); void free_and_unlink_base(struct Base *base); void delete_obj(int ok); void make_track(void); void apply_obmat(struct Object *ob); void clear_parent(void); void clear_track(void); void clear_object(char mode); void reset_slowparents(void); void set_slowparent(void); void make_vertex_parent(void); int test_parent_loop(struct Object *par, struct Object *ob); void make_parent(void); void make_displists_by_parent(struct Object *ob); void exit_editmode(int freedata); void check_editmode(int type); void enter_editmode(void); void docentre(int centremode); void docentre_new(void); void docentre_cursor(void); void movetolayer(void); void special_editmenu(void); void convertmenu(void); void copymenu_properties(struct Object *ob); void copy_attr_menu(void); void copy_attr(short event); void link_to_scene(unsigned short nr); void make_links_menu(void); void make_links(short event); void make_duplilist_real(void); void apply_object(void); void copymenu_logicbricks(struct Object *ob); /* old transform */ void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert); void compatible_eul(float *eul, float *oldrot); void headerprint(char *str); /* used for old game engine collision optimize */ int cylinder_intersect_test(void); int sphere_intersect_test(void); void std_rmouse_transform(void (*xf_func)(int, int)); void rightmouse_transform(void); void single_object_users(int flag); void new_id_matar(struct Material **matar, int totcol); void single_obdata_users(int flag); void single_mat_users(int flag); void do_single_tex_user(struct Tex **from); void single_tex_users_expand(void); void single_mat_users_expand(void); void single_user(void); void make_local(void); void adduplicate(float *dtrans); void selectlinks_menu(void); void selectlinks(int nr); void image_aspect(void); void set_ob_ipoflags(void); void select_select_keys(void); int vergbaseco(const void *a1, const void *a2); void auto_timeoffs(void); void texspace_edit(void); void first_base(void); void make_displists_by_obdata(void *obdata); void flip_subdivison(struct Object *ob, int); void mirrormenu(void); void add_hook(void); #endif /* BDR_EDITOBJECT_H */