/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BIF_BUTSPACE_H #define BIF_BUTSPACE_H /* all internal/external calls and event codes for buttons space */ /* should be split in 2 parts... */ struct Base; struct ID; /* external, butspace.c */ extern void do_butspace(unsigned short event); extern void redraw_test_buttons(struct Object *new); /* buttons_editing.c */ extern void validate_editbonebutton_cb(void *bonev, void *namev); /* buts->mainb old */ #define BUTS_VIEW 0 #define BUTS_LAMP 1 #define BUTS_MAT 2 #define BUTS_TEX 3 #define BUTS_ANIM 4 #define BUTS_WORLD 5 #define BUTS_RENDER 6 #define BUTS_EDIT 7 #define BUTS_GAME 8 #define BUTS_FPAINT 9 #define BUTS_RADIO 10 #define BUTS_SCRIPT 11 #define BUTS_SOUND 12 #define BUTS_CONSTRAINT 13 #define BUTS_EFFECTS 14 /* warning: the values of these defines are used in sbuts->tabs[7] */ /* buts->mainb new */ #define CONTEXT_SCENE 0 #define CONTEXT_OBJECT 1 #define CONTEXT_TYPES 2 #define CONTEXT_SHADING 3 #define CONTEXT_EDITING 4 #define CONTEXT_SCRIPT 5 #define CONTEXT_LOGIC 6 /* buts->tab new */ #define TAB_SHADING_MAT 0 #define TAB_SHADING_TEX 1 #define TAB_SHADING_RAD 2 #define TAB_SHADING_WORLD 3 #define TAB_SHADING_LAMP 4 #define TAB_OBJECT_OBJECT 0 #define TAB_OBJECT_PHYSICS 1 #define TAB_SCENE_RENDER 0 #define TAB_SCENE_WORLD 1 #define TAB_SCENE_ANIM 2 #define TAB_SCENE_SOUND 3 /* buts->scaflag */ #define BUTS_SENS_SEL 1 #define BUTS_SENS_ACT 2 #define BUTS_SENS_LINK 4 #define BUTS_CONT_SEL 8 #define BUTS_CONT_ACT 16 #define BUTS_CONT_LINK 32 #define BUTS_ACT_SEL 64 #define BUTS_ACT_ACT 128 #define BUTS_ACT_LINK 256 #endif