/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BIF_EDITACTION_H #define BIF_EDITACTION_H #define SET_IPO_POPUP 0 #define SET_IPO_CONSTANT 1 #define SET_IPO_LINEAR 2 #define SET_IPO_BEZIER 3 #define SET_EXTEND_POPUP 0 #define SET_EXTEND_CONSTANT 1 #define SET_EXTEND_EXTRAPOLATION 2 #define SET_EXTEND_CYCLIC 3 #define SET_EXTEND_CYCLICEXTRAPOLATION 4 #define CHANNELHEIGHT 16 #define CHANNELSKIP 2 #define NAMEWIDTH 128 #define SLIDERWIDTH 125 #define CHANNEL_FILTER_LOC 0x00000001 /* Show location keys */ #define CHANNEL_FILTER_ROT 0x00000002 /* Show rotation keys */ #define CHANNEL_FILTER_SIZE 0x00000004 /* Show size keys */ #define CHANNEL_FILTER_CON 0x00000008 /* Show constraint keys */ #define CHANNEL_FILTER_RGB 0x00000010 /* Show object color keys */ #define CHANNEL_FILTER_CU 0x00010000 /* Show curve keys */ #define CHANNEL_FILTER_ME 0x00020000 /* Show mesh keys */ #define CHANNEL_FILTER_LA 0x00040000 /* Show lamp keys */ struct bAction; struct bActionChannel; struct bPoseChannel; struct Object; struct Ipo; struct BWinEvent; struct Key; /* Key operations */ void delete_meshchannel_keys(struct Key *key); void delete_actionchannel_keys(void); void duplicate_meshchannel_keys(struct Key *key); void duplicate_actionchannel_keys(void); void transform_actionchannel_keys(int mode, int dummy); void transform_meshchannel_keys(char mode, struct Key *key); struct Key *get_action_mesh_key(void); int get_nearest_key_num(struct Key *key, short *mval, float *x); void set_snap_actionchannels(void); void up_sel_action(void); void down_sel_action(void); void top_sel_action(void); void bottom_sel_action(void); /* Handles */ void sethandles_meshchannel_keys(int code, struct Key *key); void sethandles_actionchannel_keys(int code); /* Ipo type */ void set_ipotype_actionchannels(int ipotype); void set_exprap_action(int mode); void set_extendtype_actionchannels(int extendtype); /* Select */ void borderselect_mesh(struct Key *key); void borderselect_action(void); void deselect_actionchannel_keys(struct bAction *act, int test); void deselect_actionchannels (struct bAction *act, int test); void deselect_meshchannel_keys (struct Key *key, int test); int select_channel(struct bAction *act, struct bActionChannel *chan, int selectmode); void select_actionchannel_by_name (struct bAction *act, char *name, int select); /* Action */ struct bActionChannel* get_hilighted_action_channel(struct bAction* action); struct bAction *add_empty_action(int blocktype); void winqreadactionspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); struct bAction *bake_action_with_client (struct bAction *act, struct Object *arm, float tolerance); /* contextual get action */ struct bAction *ob_get_action(struct Object *ob); void remake_action_ipos(struct bAction *act); /* this needs review badly! (ton) */ void world2bonespace(float boneSpaceMat[][4], float worldSpace[][4], float restPos[][4], float armPos[][4]); #endif