/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): 2007, Joshua Leung, Action Editor Recode * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BIF_EDITACTION_H #define BIF_EDITACTION_H /* some interface related sizes*/ #define CHANNELHEIGHT 16 #define CHANNELSKIP 2 #define NAMEWIDTH 164 #define SLIDERWIDTH 125 #define ACTWIDTH (G.saction->actwidth) /* Some types for easier type-testing */ enum { ACTTYPE_NONE= 0, ACTTYPE_ACHAN, ACTTYPE_CONCHAN, ACTTYPE_ICU, ACTTYPE_FILLIPO, ACTTYPE_FILLCON, ACTTYPE_IPO, ACTTYPE_SHAPEKEY }; /* Macros for easier/more consistant state testing */ #define VISIBLE_ACHAN(achan) ((achan->flag & ACHAN_HIDDEN)==0) #define EDITABLE_ACHAN(achan) ((VISIBLE_ACHAN(achan)) && ((achan->flag & ACHAN_PROTECTED)==0)) #define EXPANDED_ACHAN(achan) ((VISIBLE_ACHAN(achan)) && (achan->flag & ACHAN_EXPANDED)) #define SEL_ACHAN(achan) ((achan->flag & ACHAN_SELECTED) || (achan->flag & ACHAN_HILIGHTED)) #define FILTER_IPO_ACHAN(achan) ((achan->flag & ACHAN_SHOWIPO)) #define FILTER_CON_ACHAN(achan) ((achan->flag & ACHAN_SHOWCONS)) #define EDITABLE_CONCHAN(conchan) ((conchan->flag & CONSTRAINT_CHANNEL_PROTECTED)==0) #define SEL_CONCHAN(conchan) (conchan->flag & CONSTRAINT_CHANNEL_SELECT) #define EDITABLE_ICU(icu) ((icu->flag & IPO_PROTECT)==0) #define SEL_ICU(icu) (icu->flag & IPO_SELECT) #define NLA_ACTION_SCALED (G.saction->pin==0 && OBACT && OBACT->action) #define NLA_IPO_SCALED (OBACT && OBACT->action && G.sipo->pin==0 && G.sipo->actname) /* constants for setting ipo-interpolation type */ enum { SET_IPO_MENU = -1, SET_IPO_POPUP = 0, SET_IPO_CONSTANT, SET_IPO_LINEAR, SET_IPO_BEZIER, }; /* constants for setting ipo-extrapolation type */ enum { SET_EXTEND_MENU = 9, SET_EXTEND_POPUP = 10, SET_EXTEND_CONSTANT, SET_EXTEND_EXTRAPOLATION, SET_EXTEND_CYCLIC, SET_EXTEND_CYCLICEXTRAPOLATION }; struct bAction; struct bActionChannel; struct bPoseChannel; struct Object; struct Ipo; struct BWinEvent; struct Key; struct ListBase; /* Key operations */ void transform_action_keys(int mode, int dummy); void duplicate_action_keys(void); void snap_cfra_action(void); void snap_action_keys(short mode); void mirror_action_keys(short mode); void insertkey_action(void); void delete_action_keys(void); void delete_action_channels(void); void clean_action(void); /* Column/Channel Key select */ void column_select_action_keys(int mode); void selectall_action_keys(short mval[], short mode, short selectmode); void markers_selectkeys_between(void); /* Action Data Copying */ void free_actcopybuf(void); void copy_actdata(void); void paste_actdata(void); /* channel/strip operations */ void up_sel_action(void); void down_sel_action(void); void top_sel_action(void); void bottom_sel_action(void); /* IPO/Handle Types */ void sethandles_action_keys(int code); void action_set_ipo_flags(short mode, short event); /* Select */ void borderselect_action(void); void deselect_action_keys(short test, short sel); void deselect_action_channels(short test); void deselect_actionchannels(struct bAction *act, short test); int select_channel(struct bAction *act, struct bActionChannel *achan, int selectmode); void select_actionchannel_by_name(struct bAction *act, char *name, int select); void selectkeys_leftright (short leftright, short select_mode); /* ShapeKey stuff */ struct Key *get_action_mesh_key(void); int get_nearest_key_num(struct Key *key, short *mval, float *x); void *get_nearest_act_channel(short mval[], short *ret_type); /* Action */ struct bActionChannel *get_hilighted_action_channel(struct bAction* action); struct bAction *add_empty_action(char *name); struct bAction *ob_get_action(struct Object *ob); void actdata_filter(ListBase *act_data, int filter_mode, void *data, short datatype); void *get_action_context(short *datatype); void remake_action_ipos(struct bAction *act); /* event handling */ void winqreadactionspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); #endif