/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /* External for editmesh_xxxx.c functions */ #ifndef BIF_EDITMESH_H #define BIF_EDITMESH_H #include "BKE_mesh.h" struct EditMesh; struct EditFace; struct EditEdge; struct EditVert; struct Mesh; struct bDeformGroup; struct View3D; struct EditSelection; struct CustomData; // edge and face flag both #define EM_FGON 2 // face flag #define EM_FGON_DRAW 1 extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs; /* ******************* editmesh.c */ extern void make_editMesh(void); extern void load_editMesh(void); extern void free_editMesh(struct EditMesh *); extern void remake_editMesh(void); /* Editmesh Undo code */ extern void undo_push_mesh(char *name); extern void separatemenu(void); extern void separate_mesh(void); extern void separate_mesh_loose(void); extern void separate_material(void); /* ******************* editmesh_add.c */ extern void make_prim(int type, float imat[3][3], int tot, int seg, int subdiv, float dia, float d, int ext, int fill, float cent[3] ); extern void add_primitiveMesh(int type); extern void adduplicate_mesh(void); extern void add_click_mesh(void); extern void addedgeface_mesh(void); void addfaces_from_edgenet(); /* ******************* editmesh_lib.c */ extern void EM_set_flag_all(int flag); extern void EM_clear_flag_all(int flag); extern void EM_select_face(struct EditFace *efa, int sel); extern void EM_select_edge(struct EditEdge *eed, int sel); extern float EM_face_area(struct EditFace *efa); extern float EM_face_perimeter(struct EditFace *efa); extern void EM_editselection_center(float *center, struct EditSelection *ese); extern void EM_editselection_normal(float *normal, struct EditSelection *ese); extern void EM_editselection_plane(float *plane, struct EditSelection *ese); extern void EM_deselect_flush(void); // vertices to edges/faces (exception!) extern void EM_select_flush(void); // vertices to edges/faces (exception!) extern void EM_selectmode_set(void); // when mode changes extern void EM_selectmode_flush(void); // when selection changes extern void EM_convertsel(short oldmode, short selectmode); extern void EM_remove_selection(void *data, int type); extern void EM_store_selection(void *data, int type); extern void EM_validate_selections(void); extern int EM_nfaces_selected(void); extern int EM_nvertices_selected(void); extern int faceselectedAND(struct EditFace *efa, int flag); extern void recalc_editnormals(void); extern void flip_editnormals(void); extern void EM_data_interp_from_verts(struct EditVert *v1, struct EditVert *v2, struct EditVert *eve, float fac); extern struct EditFace *EM_face_from_faces(struct EditFace *efa1, struct EditFace *efa2, int i1, int i2, int i3, int i4); extern void EM_data_interp_from_faces(struct EditFace *efa1, struct EditFace *efa2, struct EditFace *efan, int i1, int i2, int i3, int i4); void EM_add_data_layer(struct CustomData *data, int type); void EM_free_data_layer(struct CustomData *data, int type); /* ******************* editmesh_mods.c */ extern void EM_init_index_arrays(int forVert, int forEdge, int forFace); extern void EM_free_index_arrays(void); extern struct EditVert *EM_get_vert_for_index(int index); extern struct EditEdge *EM_get_edge_for_index(int index); extern struct EditFace *EM_get_face_for_index(int index); extern void EM_select_face_fgon(struct EditFace *efa, int sel); extern int EM_init_backbuf_border(short xmin, short ymin, short xmax, short ymax); extern int EM_mask_init_backbuf_border(short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax); extern int EM_init_backbuf_circle(short xs, short ys, short rads); extern int EM_check_backbuf(unsigned int index); extern void EM_free_backbuf(void); extern void EM_selectmode_menu(void); extern void EM_mesh_copy_face(short type); extern void vertexnoise(void); extern void vertexsmooth(void); extern void righthandfaces(int select); extern void mouse_mesh(void); extern void deselectall_mesh(void); extern void selectconnected_mesh_all(void); extern void selectconnected_mesh(void); extern void selectconnected_delimit_mesh(void); extern void selectconnected_delimit_mesh_all(void); extern void selectswap_mesh(void); extern void hide_mesh(int swap); extern void reveal_mesh(void); extern void vertices_to_sphere(void); /** Aligns the selected MTFace's of @a me to the @a v3d, * using the given axis (0-2). Can give a user error. */ extern void faceselect_align_view_to_selected(struct View3D *v3d, struct Mesh *me, int axis); /** Aligns the selected faces or vertices of @a me to the @a v3d, * using the given axis (0-2). Can give a user error. */ extern void editmesh_align_view_to_selected(struct View3D *v3d, int axis); /* Selection */ extern void select_non_manifold(void); extern void select_sharp_edges(void); extern void select_linked_flat_faces(void); extern void select_faces_by_numverts(int numverts); extern void select_more(void); extern void select_less(void); extern void selectrandom_mesh(void); extern void editmesh_select_by_material(int index); extern void editmesh_deselect_by_material(int index); extern void Vertex_Menu(void); extern void Edge_Menu(void); extern void Face_Menu(void); extern void select_mesh_group_menu(void); extern void editmesh_mark_seam(int clear); extern void loop_multiselect(int looptype); extern void EM_select_more(void); extern void EM_select_less(void); /* ******************* editmesh_loop.c */ #define KNIFE_PROMPT 0 #define KNIFE_EXACT 1 #define KNIFE_MIDPOINT 2 #define KNIFE_MULTICUT 3 extern void CutEdgeloop(int numcuts); extern void KnifeSubdivide(char mode); extern void LoopMenu(void); #define LOOP_SELECT 1 #define LOOP_CUT 2 extern short sharesFace(struct EditEdge* e1, struct EditEdge* e2); /* ******************* editmesh_tools.c */ #define SUBDIV_SELECT_ORIG 0 #define SUBDIV_SELECT_INNER 1 #define SUBDIV_SELECT_INNER_SEL 2 #define SUBDIV_SELECT_LOOPCUT 3 extern void convert_to_triface(int direction); extern int removedoublesflag(short flag, short automerge, float limit); extern void xsortvert_flag(int flag); extern void hashvert_flag(int flag); extern void esubdivideflag(int flag, float rad, int beauty, int numcuts, int selecttype); extern void extrude_mesh(void); extern void split_mesh(void); extern void extrude_repeat_mesh(int steps, float offs); extern void spin_mesh(int steps,float degr,float *dvec, int mode); extern void screw_mesh(int steps,int turns); extern void delete_mesh(void); extern void beauty_fill(void); extern void join_triangles(void); extern void edge_flip(void); extern void fill_mesh(void); extern void bevel_menu(); void mesh_set_face_flags(short mode); extern void mesh_set_smooth_faces(short event); extern void mesh_rotate_uvs(void); extern void mesh_mirror_uvs(void); extern void mesh_rotate_colors(void); extern void mesh_mirror_colors(void); void mesh_copy_menu(void); void edge_rotate_selected(int dir); int EdgeSlide(short immediate, float imperc); int EdgeLoopDelete(void); void mesh_rip(void); struct EditVert *editedge_getOtherVert(struct EditEdge *eed, struct EditVert *ev); struct EditVert *editedge_getSharedVert(struct EditEdge *eed, struct EditEdge *eed2); int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve); int editface_containsVert(struct EditFace *efa, struct EditVert *eve); int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed); void shape_copy_select_from(void); void shape_propagate(void); int collapseEdges(void); int merge_firstlast(int first, int uvmerge); int merge_target( int target, int uvmerge); void pathselect(void); void loop_to_region(void); void region_to_loop(void); UvVertMap *make_uv_vert_map_EM(int selected, int do_face_idx_array, float *limit); UvMapVert *get_uv_map_vert_EM(UvVertMap *vmap, unsigned int v); void free_uv_vert_map_EM(UvVertMap *vmap); int EM_texFaceCheck(void); /* can we edit UV's for this mesh?*/ int EM_vertColorCheck(void); /* can we edit colors for this mesh?*/ void EM_set_actFace(struct EditFace *efa); struct EditFace * EM_get_actFace(int sloppy); int EM_get_actSelection(struct EditSelection *ese); #endif