/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BIF_FILELIST_H #define BIF_FILELIST_H #ifdef __cplusplus extern "C" { #endif struct FileList; struct direntry; struct BlendHandle; struct FileList * BIF_filelist_new(); void BIF_filelist_init_icons(); void BIF_filelist_free_icons(); struct FileList * BIF_filelist_copy(struct FileList* filelist); int BIF_filelist_find(struct FileList* filelist, char *file); void BIF_filelist_free(struct FileList* filelist); void BIF_filelist_freelib(struct FileList* filelist); void BIF_filelist_sort(struct FileList* filelist, short sort); int BIF_filelist_numfiles(struct FileList* filelist); const char * BIF_filelist_dir(struct FileList* filelist); void BIF_filelist_setdir(struct FileList* filelist, const char *dir); struct direntry * BIF_filelist_file(struct FileList* filelist, int index); void BIF_filelist_hidedot(struct FileList* filelist, short hide); void BIF_filelist_setfilter(struct FileList* filelist, unsigned int filter); void BIF_filelist_filter(struct FileList* filelist); void BIF_filelist_swapselect(struct FileList* filelist); void BIF_filelist_imgsize(struct FileList* filelist, short w, short h); void BIF_filelist_loadimage(struct FileList* filelist, int index); struct ImBuf * BIF_filelist_getimage(struct FileList* filelist, int index); void BIF_filelist_readdir(struct FileList* filelist); int BIF_filelist_empty(struct FileList* filelist); void BIF_filelist_parent(struct FileList* filelist); void BIF_filelist_setfiletypes(struct FileList* filelist, short has_quicktime); int BIF_filelist_islibrary (struct FileList* filelist, char* dir, char* group); void BIF_filelist_from_main(struct FileList* filelist); void BIF_filelist_from_library(struct FileList* filelist); void BIF_filelist_append_library(struct FileList* filelist, char *dir, char* file, short flag, int idcode); void BIF_filelist_settype(struct FileList* filelist, int type); short BIF_filelist_gettype(struct FileList* filelist); void BIF_filelist_setipotype(struct FileList* filelist, short ipotype); void BIF_filelist_hasfunc(struct FileList* filelist, int has_func); struct BlendHandle *BIF_filelist_lib(struct FileList* filelist); int BIF_groupname_to_code(char *group); /* TODO: where should this go */ #ifdef __cplusplus } #endif #endif