/** * $Id: BIF_outliner.h * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BIF_OUTLINER_H #define BIF_OUTLINER_H struct TreeStoreElem; typedef struct TreeElement { struct TreeElement *next, *prev, *parent; ListBase subtree; float xs, ys; // doe selection int store_index; // offset in tree store short flag, index; // flag for non-saved stuff, index for data arrays short idcode; // from TreeStore id short xend; // width of item display, for select char *name; void *directdata; // Armature Bones, Base, ... } TreeElement; /* TreeElement->flag */ #define TE_ACTIVE 1 #define TE_ICONROW 2 /* TreeStoreElem types */ #define TSE_NLA 1 #define TSE_NLA_ACTION 2 #define TSE_DEFGROUP_BASE 3 #define TSE_DEFGROUP 4 #define TSE_BONE 5 #define TSE_EBONE 6 #define TSE_CONSTRAINT_BASE 7 #define TSE_CONSTRAINT 8 #define TSE_MODIFIER_BASE 9 #define TSE_MODIFIER 10 #define TSE_LINKED_OB 11 #define TSE_SCRIPT_BASE 12 #define TSE_POSE_BASE 13 #define TSE_POSE_CHANNEL 14 /* button events */ #define OL_NAMEBUTTON 1 extern void draw_outliner(struct ScrArea *sa, struct SpaceOops *so); extern void outliner_free_tree(struct ListBase *lb); extern void outliner_mouse_event(struct ScrArea *sa, short event); extern void outliner_toggle_visible(struct ScrArea *sa); extern void outliner_show_active(struct ScrArea *sa); extern void outliner_show_hierarchy(struct ScrArea *sa); extern void outliner_one_level(struct ScrArea *sa, int add); extern void outliner_select(struct ScrArea *sa); extern void outliner_toggle_selected(struct ScrArea *sa); extern void outliner_operation_menu(struct ScrArea *sa); extern void outliner_page_up_down(struct ScrArea *sa, int up); #endif