/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2006 by Nicholas Bishop * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BIF_RETOPO_H #define BIF_RETOPO_H #include "DNA_vec_types.h" /* For bglMats */ #include "BIF_glutil.h" struct EditVert; struct Mesh; struct View3D; typedef struct RetopoViewData { bglMats mats; char queue_matrix_update; } RetopoViewData; typedef struct RetopoPaintPoint { struct RetopoPaintPoint *next, *prev; vec2s loc; short index; float co[3]; struct EditVert *eve; } RetopoPaintPoint; typedef struct RetopoPaintLine { struct RetopoPaintLine *next, *prev; ListBase points; ListBase hitlist; /* RetopoPaintHit */ RetopoPaintPoint *cyclic; } RetopoPaintLine; typedef struct RetopoPaintSel { struct RetopoPaintSel *next, *prev; RetopoPaintLine *line; char first; } RetopoPaintSel; typedef struct RetopoPaintData { char in_drag; short sloc[2]; ListBase lines; ListBase intersections; /* RetopoPaintPoint */ short seldist; RetopoPaintSel nearest; struct View3D *paint_v3d; } RetopoPaintData; RetopoPaintData *get_retopo_paint_data(); char retopo_mesh_check(); char retopo_curve_check(); void retopo_end_okee(); void retopo_free_paint_data(RetopoPaintData *rpd); void retopo_free_paint(); char retopo_mesh_paint_check(); void retopo_paint_view_update(struct View3D *v3d); void retopo_force_update(); void retopo_paint_toggle(void*,void*); char retopo_paint(const unsigned short event); void retopo_draw_paint_lines(); RetopoPaintData *retopo_paint_data_copy(RetopoPaintData *rpd); void retopo_toggle(void*,void*); void retopo_do_vert(struct View3D *v3d, float *v); void retopo_do_all(); void retopo_do_all_cb(void *, void *); void retopo_queue_updates(struct View3D *v3d); void retopo_matrix_update(struct View3D *v3d); void retopo_free_view_data(struct View3D *v3d); #endif