/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BSE_HEADERBUTTONS_H #define BSE_HEADERBUTTONS_H struct uiBlock; struct ScrArea; struct ID; /* these used to be in blender/src/headerbuttons.c: */ #define SPACEICONMAX 15 /* See release/datafiles/blenderbuttons */ #define XIC 20 #define YIC 20 int std_libbuttons(struct uiBlock *block, short xco, short yco, int pin, short *pinpoin, int browse, struct ID *id, struct ID *parid, short *menupoin, int users, int lib, int del, int autobut, int keepbut); char *windowtype_pup(void); int GetButStringLength(char *str); void load_space_sound(char *str); void load_sound_buttons(char *str); /* end of declarations moved from old headerbuttons.c */ void update_for_newframe_muted(void); void update_for_newframe_nodraw(int nosound); void free_matcopybuf(void); void clear_matcopybuf(void); void write_videoscape_fs(void); void write_vrml_fs(void); void write_dxf_fs(void); void write_stl_fs(void); int buttons_do_unpack(void); struct Scene *copy_scene(struct Scene *sce, int level); void buttons_active_id(struct ID **id, struct ID **idfrom); int start_progress_bar(void); void end_progress_bar(void); int progress_bar(float done, char *busy_info); void update_for_newframe(void); void action_buttons(void); void buts_buttons(void); void file_buttons(void); void image_buttons(void); void imasel_buttons(void); void info_buttons(void); void ipo_buttons(void); void nla_buttons(void); void oops_buttons(void); void seq_buttons(void); void sound_buttons(void); void text_buttons(void); void script_buttons(void); void time_buttons(struct ScrArea *sa); void view3d_buttons(void); void do_global_buttons(unsigned short event); void do_global_buttons2(short event); void do_action_buttons(unsigned short event); void do_buts_buttons(short event); void do_file_buttons(short event); void do_image_buttons(unsigned short event); void do_imasel_buttons(short event); void do_info_buttons(unsigned short event); void do_ipo_buttons(short event); void do_layer_buttons(short event); void do_nla_buttons(unsigned short event); void do_oops_buttons(short event); void do_seq_buttons(short event); void do_sound_buttons(unsigned short event); void do_text_buttons(unsigned short event); void do_time_buttons(struct ScrArea *sa, unsigned short event); void do_script_buttons(unsigned short event); void do_view3d_buttons(short event); void do_headerbuttons(short event); /* header_text.c */ void do_text_editmenu_to3dmenu(void *arg, int event); /* header_info.c */ void do_info_add_meshmenu(void *arg, int event); void do_info_add_curvemenu(void *arg, int event); void do_info_add_surfacemenu(void *arg, int event); void do_info_add_metamenu(void *arg, int event); void do_info_add_lampmenu(void *arg, int event); void do_info_addmenu(void *arg, int event); /* header_view3d.c */ void do_view3d_select_object_groupedmenu(void *arg, int event); void do_view3d_select_object_linkedmenu(void *arg, int event); void do_view3d_select_object_layermenu(void *arg, int event); void do_view3d_select_object_typemenu(void *arg, int event); void do_view3d_select_meshmenu(void *arg, int event); void do_view3d_select_curvemenu(void *arg, int event); void do_view3d_edit_snapmenu(void *arg, int event); void do_view3d_edit_mirrormenu(void *arg, int event); void do_view3d_transform_moveaxismenu(void *arg, int event); void do_view3d_transform_rotateaxismenu(void *arg, int event); void do_view3d_transform_scaleaxismenu(void *arg, int event); void do_view3d_object_mirrormenu(void *arg, int event); void do_view3d_edit_mesh_normalsmenu(void *arg, int event); void do_view3d_edit_mesh_verticesmenu(void *arg, int event); void do_view3d_edit_mesh_edgesmenu(void *arg, int event); void do_view3d_edit_curve_segmentsmenu(void *arg, int event); void do_view3d_edit_curve_showhidemenu(void *arg, int event); #endif /* BSE_HEADERBUTTONS_H */