/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Peter Schlaile < peter [at] schlaile [dot] de > * * ***** END GPL LICENSE BLOCK ***** * */ #ifndef BSE_SEQUENCE_EFFECTS_H #define BSE_SEQUENCE_EFFECTS_H /* Wipe effect */ enum {DO_SINGLE_WIPE, DO_DOUBLE_WIPE, DO_BOX_WIPE, DO_CROSS_WIPE, DO_IRIS_WIPE,DO_CLOCK_WIPE}; struct Sequence; struct ImBuf; struct SeqEffectHandle { /* constructors & destructor */ /* init & init_plugin are _only_ called on first creation */ void (*init)(struct Sequence *seq); void (*init_plugin)(struct Sequence * seq, const char * fname); /* number of input strips needed (called directly after construction) */ int (*num_inputs)(); /* load is called first time after readblenfile in get_sequence_effect automatically */ void (*load)(struct Sequence *seq); /* duplicate */ void (*copy)(struct Sequence *dst, struct Sequence * src); /* destruct */ void (*free)(struct Sequence *seq); /* returns: -1: no input needed, 0: no early out, 1: out = ibuf1, 2: out = ibuf2 */ int (*early_out)(struct Sequence *seq, float facf0, float facf1); /* stores the y-range of the effect IPO */ void (*store_icu_yrange)(struct Sequence * seq, short adrcode, float * ymin, float * ymax); /* stores the default facf0 and facf1 if no IPO is present */ void (*get_default_fac)(struct Sequence * seq, int cfra, float * facf0, float * facf1); /* execute the effect sequence effects are only required to either support float-rects or byte-rects (mixed cases are handled one layer up...) */ void (*execute)(struct Sequence *seq, int cfra, float facf0, float facf1, int x, int y, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out); }; struct SeqEffectHandle get_sequence_effect(struct Sequence * seq); struct SeqEffectHandle get_sequence_blend(struct Sequence * seq); int get_sequence_effect_num_inputs(int seq_type); void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force); #endif