/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your opt ion) any later version. The Blender * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BSE_TIME_H #define BSE_TIME_H struct ListBase; struct View2D; struct TimeMarker; /* ****** Marker Macros - General API ****** */ /* macro for getting the scene's set of markers */ #define SCE_MARKERS (&(G.scene->markers)) /* ******** Markers - General API ********* */ void add_marker(int frame); void duplicate_marker(void); void remove_marker(void); void rename_marker(void); void transform_markers(int mode, int smode); void borderselect_markers(void); void deselect_markers(short test, short sel); struct TimeMarker *find_nearest_marker(struct ListBase *markers, int clip_y); void nextprev_marker(short dir); void get_minmax_markers(short sel, float *first, float *last); int find_nearest_marker_time(float dx); struct TimeMarker *get_frame_marker(int frame); void add_marker_to_cfra_elem(struct ListBase *lb, struct TimeMarker *marker, short only_sel); void make_marker_cfra_list(struct ListBase *lb, short only_sel); /* ********* Markers - Drawing API ********* */ /* flags for drawing markers */ enum { DRAW_MARKERS_LINES = (1<<0), DRAW_MARKERS_LOCAL = (1<<1) }; void draw_markers_timespace(struct ListBase *markers, int flag); /* ******** Animation - Preview Range ************* */ void anim_previewrange_set(void); void anim_previewrange_clear(void); void draw_anim_preview_timespace(void); /* *********** TimeLine Specific ***************/ void timeline_frame_to_center(void); void nextprev_timeline_key(short dir); #endif