/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup balembic */ #include "abc_writer_mesh.h" namespace blender::io::alembic { class ABCMetaballWriter : public ABCGenericMeshWriter { public: explicit ABCMetaballWriter(const ABCWriterConstructorArgs &args); protected: virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) override; virtual void free_export_mesh(Mesh *mesh) override; virtual bool is_supported(const HierarchyContext *context) const override; virtual bool check_is_animated(const HierarchyContext &context) const override; virtual bool export_as_subdivision_surface(Object *ob_eval) const override; private: bool is_basis_ball(Scene *scene, Object *ob) const; }; } // namespace blender::io::alembic