/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup balembic */ #include "BLI_span.hh" #include "abc_customdata.h" #include "abc_reader_object.h" struct Mesh; namespace blender::io::alembic { class AbcMeshReader final : public AbcObjectReader { Alembic::AbcGeom::IPolyMeshSchema m_schema; public: AbcMeshReader(const Alembic::Abc::IObject &object, ImportSettings &settings); bool valid() const override; bool accepts_object_type(const Alembic::AbcCoreAbstract::ObjectHeader &alembic_header, const Object *const ob, const char **err_str) const override; void readObjectData(Main *bmain, const Alembic::Abc::ISampleSelector &sample_sel) override; struct Mesh *read_mesh(struct Mesh *existing_mesh, const Alembic::Abc::ISampleSelector &sample_sel, int read_flag, const char *velocity_name, float velocity_scale, const char **err_str) override; bool topology_changed(const Mesh *existing_mesh, const Alembic::Abc::ISampleSelector &sample_sel) override; private: void readFaceSetsSample(Main *bmain, Mesh *mesh, const Alembic::AbcGeom::ISampleSelector &sample_sel); void assign_facesets_to_material_indices(const Alembic::Abc::ISampleSelector &sample_sel, MutableSpan material_indices, std::map &r_mat_map); }; class AbcSubDReader final : public AbcObjectReader { Alembic::AbcGeom::ISubDSchema m_schema; public: AbcSubDReader(const Alembic::Abc::IObject &object, ImportSettings &settings); bool valid() const override; bool accepts_object_type(const Alembic::AbcCoreAbstract::ObjectHeader &alembic_header, const Object *const ob, const char **err_str) const override; void readObjectData(Main *bmain, const Alembic::Abc::ISampleSelector &sample_sel) override; struct Mesh *read_mesh(struct Mesh *existing_mesh, const Alembic::Abc::ISampleSelector &sample_sel, int read_flag, const char *velocity_name, float velocity_scale, const char **err_str) override; }; void read_mverts(Mesh &mesh, const Alembic::AbcGeom::P3fArraySamplePtr positions, const Alembic::AbcGeom::N3fArraySamplePtr normals); CDStreamConfig get_config(struct Mesh *mesh, bool use_vertex_interpolation); } // namespace blender::io::alembic