/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup collada */ #include #include #include "COLLADASWInstanceMaterial.h" extern "C" { #include "BKE_customdata.h" #include "BKE_material.h" #include "DNA_mesh_types.h" } #include "InstanceWriter.h" #include "collada_internal.h" #include "collada_utils.h" void InstanceWriter::add_material_bindings(COLLADASW::BindMaterial &bind_material, Object *ob, bool active_uv_only) { for (int a = 0; a < ob->totcol; a++) { Material *ma = BKE_object_material_get(ob, a + 1); COLLADASW::InstanceMaterialList &iml = bind_material.getInstanceMaterialList(); if (ma) { std::string matid(get_material_id(ma)); matid = translate_id(matid); std::ostringstream ostr; ostr << matid; COLLADASW::InstanceMaterial im(ostr.str(), COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, matid)); // create for each uv map Mesh *me = (Mesh *)ob->data; int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); int map_index = 0; int active_uv_index = CustomData_get_active_layer_index(&me->ldata, CD_MLOOPUV); for (int b = 0; b < num_layers; b++) { if (!active_uv_only || b == active_uv_index) { char *name = bc_CustomData_get_layer_name(&me->ldata, CD_MLOOPUV, b); im.push_back(COLLADASW::BindVertexInput(name, "TEXCOORD", map_index++)); } } iml.push_back(im); } } }