/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2020 Blender Foundation. All rights reserved. */ /** \file * \ingroup bgpencil */ #include "BLI_math_vector.h" #include "DNA_material_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BKE_gpencil.h" #include "BKE_material.h" #include "ED_gpencil.h" #include "gpencil_io_import_base.hh" namespace blender::io::gpencil { /* Constructor. */ GpencilImporter::GpencilImporter(const GpencilIOParams *iparams) : GpencilIO(iparams) { /* Nothing to do yet */ } Object *GpencilImporter::create_object() { const float *cur = scene_->cursor.location; ushort local_view_bits = (params_.v3d && params_.v3d->localvd) ? params_.v3d->local_view_uuid : (ushort)0; Object *ob_gpencil = ED_gpencil_add_object(params_.C, cur, local_view_bits); return ob_gpencil; } int32_t GpencilImporter::create_material(const char *name, const bool stroke, const bool fill) { const float default_stroke_color[4] = {0.0f, 0.0f, 0.0f, 1.0f}; const float default_fill_color[4] = {0.5f, 0.5f, 0.5f, 1.0f}; int32_t mat_index = BKE_gpencil_material_find_index_by_name_prefix(params_.ob, name); /* Stroke and Fill material. */ if (mat_index == -1) { int32_t new_idx; Material *mat_gp = BKE_gpencil_object_material_new(bmain_, params_.ob, name, &new_idx); MaterialGPencilStyle *gp_style = mat_gp->gp_style; gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW; gp_style->flag &= ~GP_MATERIAL_FILL_SHOW; copy_v4_v4(gp_style->stroke_rgba, default_stroke_color); copy_v4_v4(gp_style->fill_rgba, default_fill_color); if (stroke) { gp_style->flag |= GP_MATERIAL_STROKE_SHOW; } if (fill) { gp_style->flag |= GP_MATERIAL_FILL_SHOW; } mat_index = params_.ob->totcol - 1; } return mat_index; } } // namespace blender::io::gpencil