# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2019, Blender Foundation # All rights reserved. # ***** END GPL LICENSE BLOCK ***** # This suppresses the warning "This file includes at least one deprecated or antiquated # header which may be removed without further notice at a future date", which is caused # by the USD library including on Linux. This has been reported at: # https://github.com/PixarAnimationStudios/USD/issues/1057. if(UNIX AND NOT APPLE) add_definitions(-D_GLIBCXX_PERMIT_BACKWARD_HASH) endif() if(WIN32) add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN) endif() add_definitions(-DPXR_STATIC) set(INC . ../../blenkernel ../../blenlib ../../blenloader ../../bmesh ../../depsgraph ../../editors/include ../../makesdna ../../makesrna ../../windowmanager ../../../../intern/guardedalloc ../../../../intern/utfconv ) set(INC_SYS ${USD_INCLUDE_DIRS} ${BOOST_INCLUDE_DIR} ${TBB_INCLUDE_DIR} ) set(SRC intern/abstract_hierarchy_iterator.cc intern/usd_capi.cc intern/usd_hierarchy_iterator.cc intern/usd_writer_abstract.cc intern/usd_writer_camera.cc intern/usd_writer_hair.cc intern/usd_writer_light.cc intern/usd_writer_mesh.cc intern/usd_writer_metaball.cc intern/usd_writer_transform.cc usd.h intern/abstract_hierarchy_iterator.h intern/usd_exporter_context.h intern/usd_hierarchy_iterator.h intern/usd_writer_abstract.h intern/usd_writer_camera.h intern/usd_writer_hair.h intern/usd_writer_light.h intern/usd_writer_mesh.h intern/usd_writer_metaball.h intern/usd_writer_transform.h ) set(LIB bf_blenkernel bf_blenlib ) list(APPEND LIB ${BOOST_LIBRARIES} ) list(APPEND LIB ) blender_add_lib(bf_usd "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") if(WIN32) set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_DEBUG " /WHOLEARCHIVE:${USD_DEBUG_LIB}") set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELEASE " /WHOLEARCHIVE:${USD_RELEASE_LIB}") set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO " /WHOLEARCHIVE:${USD_RELEASE_LIB}") set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL " /WHOLEARCHIVE:${USD_RELEASE_LIB}") endif() # Source: https://github.com/PixarAnimationStudios/USD/blob/master/BUILDING.md#linking-whole-archives if(WIN32) target_link_libraries(bf_usd INTERFACE ${USD_LIBRARIES}) elseif(CMAKE_COMPILER_IS_GNUCXX) target_link_libraries(bf_usd INTERFACE "-Wl,--whole-archive ${USD_LIBRARIES} -Wl,--no-whole-archive ${TBB_LIBRARIES}") elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") target_link_libraries(bf_usd INTERFACE -Wl,-force_load ${USD_LIBRARIES}) else() message(FATAL_ERROR "Unknown how to link USD with your compiler ${CMAKE_CXX_COMPILER_ID}") endif() target_link_libraries(bf_usd INTERFACE ${TBB_LIBRARIES})