/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2019 Blender Foundation. * All rights reserved. */ #include "usd_common.h" #include #include "BKE_appdir.h" namespace blender::io::usd { void ensure_usd_plugin_path_registered() { static bool plugin_path_registered = false; if (plugin_path_registered) { return; } plugin_path_registered = true; /* Tell USD which directory to search for its JSON files. If 'datafiles/usd' * does not exist, the USD library will not be able to read or write any files. */ const std::string blender_usd_datafiles = BKE_appdir_folder_id(BLENDER_DATAFILES, "usd"); /* The trailing slash indicates to the USD library that the path is a directory. */ pxr::PlugRegistry::GetInstance().RegisterPlugins(blender_usd_datafiles + "/"); } } // namespace blender::io::usd