/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2019 Blender Foundation. * All rights reserved. */ #pragma once #include "IO_abstract_hierarchy_iterator.h" #include "usd.h" #include "usd_exporter_context.h" #include #include #include struct Depsgraph; struct Object; namespace blender::io::usd { using blender::io::AbstractHierarchyIterator; using blender::io::AbstractHierarchyWriter; using blender::io::HierarchyContext; class USDHierarchyIterator : public AbstractHierarchyIterator { private: const pxr::UsdStageRefPtr stage_; pxr::UsdTimeCode export_time_; const USDExportParams ¶ms_; public: USDHierarchyIterator(Depsgraph *depsgraph, pxr::UsdStageRefPtr stage, const USDExportParams ¶ms); void set_export_frame(float frame_nr); const pxr::UsdTimeCode &get_export_time_code() const; virtual std::string make_valid_name(const std::string &name) const override; protected: virtual bool mark_as_weak_export(const Object *object) const override; virtual AbstractHierarchyWriter *create_transform_writer( const HierarchyContext *context) override; virtual AbstractHierarchyWriter *create_data_writer(const HierarchyContext *context) override; virtual AbstractHierarchyWriter *create_hair_writer(const HierarchyContext *context) override; virtual AbstractHierarchyWriter *create_particle_writer( const HierarchyContext *context) override; virtual void release_writer(AbstractHierarchyWriter *writer) override; private: USDExporterContext create_usd_export_context(const HierarchyContext *context); }; } // namespace blender::io::usd