/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2019 Blender Foundation. All rights reserved. */ #pragma once #include "IO_abstract_hierarchy_iterator.h" #include "usd.h" #include "usd_exporter_context.h" #include #include #include struct Depsgraph; struct Main; struct Object; namespace blender::io::usd { using blender::io::AbstractHierarchyIterator; using blender::io::AbstractHierarchyWriter; using blender::io::HierarchyContext; class USDHierarchyIterator : public AbstractHierarchyIterator { private: const pxr::UsdStageRefPtr stage_; pxr::UsdTimeCode export_time_; const USDExportParams ¶ms_; public: USDHierarchyIterator(Main *bmain, Depsgraph *depsgraph, pxr::UsdStageRefPtr stage, const USDExportParams ¶ms); void set_export_frame(float frame_nr); std::string get_export_file_path() const; const pxr::UsdTimeCode &get_export_time_code() const; virtual std::string make_valid_name(const std::string &name) const override; protected: virtual bool mark_as_weak_export(const Object *object) const override; virtual AbstractHierarchyWriter *create_transform_writer( const HierarchyContext *context) override; virtual AbstractHierarchyWriter *create_data_writer(const HierarchyContext *context) override; virtual AbstractHierarchyWriter *create_hair_writer(const HierarchyContext *context) override; virtual AbstractHierarchyWriter *create_particle_writer( const HierarchyContext *context) override; virtual void release_writer(AbstractHierarchyWriter *writer) override; private: USDExporterContext create_usd_export_context(const HierarchyContext *context); }; } // namespace blender::io::usd