/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2021 Blender Foundation. * All rights reserved. */ #include "usd_reader_instance.h" #include "BKE_object.h" #include "DNA_object_types.h" #include namespace blender::io::usd { USDInstanceReader::USDInstanceReader(const pxr::UsdPrim &prim, const USDImportParams &import_params, const ImportSettings &settings) : USDXformReader(prim, import_params, settings) { } bool USDInstanceReader::valid() const { return prim_.IsValid() && prim_.IsInstance(); } void USDInstanceReader::create_object(Main *bmain, const double /* motionSampleTime */) { this->object_ = BKE_object_add_only_object(bmain, OB_EMPTY, name_.c_str()); this->object_->data = nullptr; this->object_->transflag |= OB_DUPLICOLLECTION; } void USDInstanceReader::set_instance_collection(Collection *coll) { if (this->object_) { this->object_->instance_collection = coll; } } pxr::SdfPath USDInstanceReader::proto_path() const { if (pxr::UsdPrim master = prim_.GetMaster()) { return master.GetPath(); } return pxr::SdfPath(); } } // namespace blender::io::usd