/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2019 Blender Foundation. * All rights reserved. */ #pragma once #include "DEG_depsgraph.h" #ifdef __cplusplus extern "C" { #endif struct Scene; struct bContext; struct USDExportParams { bool export_animation; bool export_hair; bool export_uvmaps; bool export_normals; bool export_materials; bool selected_objects_only; bool use_instancing; enum eEvaluationMode evaluation_mode; }; /* The USD_export takes a as_background_job parameter, and returns a boolean. * * When as_background_job=true, returns false immediately after scheduling * a background job. * * When as_background_job=false, performs the export synchronously, and returns * true when the export was ok, and false if there were any errors. */ bool USD_export(struct bContext *C, const char *filepath, const struct USDExportParams *params, bool as_background_job); int USD_get_version(void); #ifdef __cplusplus } #endif