/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "obj_import_string_utils.hh" /* NOTE: we could use C++17 from_chars to parse * floats, but even if some compilers claim full support, * their standard libraries are not quite there yet. * LLVM/libc++ only has a float parser since LLVM 14, * and gcc/libstdc++ since 11.1. So until at least these are * the minimum spec, use an external library. */ #include "fast_float.h" #include namespace blender::io::obj { StringRef read_next_line(StringRef &buffer) { const char *start = buffer.begin(); const char *end = buffer.end(); size_t len = 0; char prev = 0; const char *ptr = start; while (ptr < end) { char c = *ptr++; if (c == '\n' && prev != '\\') { break; } prev = c; ++len; } buffer = StringRef(ptr, end); return StringRef(start, len); } static bool is_whitespace(char c) { return c <= ' ' || c == '\\'; } const char *drop_whitespace(const char *p, const char *end) { while (p < end && is_whitespace(*p)) { ++p; } return p; } const char *drop_non_whitespace(const char *p, const char *end) { while (p < end && !is_whitespace(*p)) { ++p; } return p; } static const char *drop_plus(const char *p, const char *end) { if (p < end && *p == '+') { ++p; } return p; } const char *parse_float( const char *p, const char *end, float fallback, float &dst, bool skip_space) { if (skip_space) { p = drop_whitespace(p, end); } p = drop_plus(p, end); fast_float::from_chars_result res = fast_float::from_chars(p, end, dst); if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) { dst = fallback; } return res.ptr; } const char *parse_floats(const char *p, const char *end, float fallback, float *dst, int count) { for (int i = 0; i < count; ++i) { p = parse_float(p, end, fallback, dst[i]); } return p; } const char *parse_int(const char *p, const char *end, int fallback, int &dst, bool skip_space) { if (skip_space) { p = drop_whitespace(p, end); } p = drop_plus(p, end); std::from_chars_result res = std::from_chars(p, end, dst); if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) { dst = fallback; } return res.ptr; } } // namespace blender::io::obj