/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup DNA */ #pragma once #include "DNA_listBase.h" #ifdef __cplusplus extern "C" { #endif /** * \brief User defined tag. * Currently only used by assets, could be used more often at some point. * Maybe add a custom icon and color to these in future? */ typedef struct AssetTag { struct AssetTag *next, *prev; char name[64]; /* MAX_NAME */ } AssetTag; /** * \brief The meta-data of an asset. * By creating and giving this for a data-block (#ID.asset_data), the data-block becomes an asset. * * \note This struct must be readable without having to read anything but blocks from the ID it is * attached to! That way, asset information of a file can be read, without reading anything * more than that from the file. So pointers to other IDs or ID data are strictly forbidden. */ typedef struct AssetMetaData { /** Custom asset meta-data. Cannot store pointers to IDs (#STRUCT_NO_DATABLOCK_IDPROPERTIES)! */ struct IDProperty *properties; /** Optional description of this asset for display in the UI. Dynamic length. */ char *description; /** User defined tags for this asset. The asset manager uses these for filtering, but how they * function exactly (e.g. how they are registered to provide a list of searchable available tags) * is up to the asset-engine. */ ListBase tags; /* AssetTag */ short active_tag; /** Store the number of tags to avoid continuous counting. Could be turned into runtime data, we * can always reliably reconstruct it from the list. */ short tot_tags; char _pad[4]; } AssetMetaData; #ifdef __cplusplus } #endif