/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. */ /** \file * \ingroup DNA */ #pragma once #include "DNA_ID.h" #include "DNA_curve_types.h" #include "DNA_texture_types.h" /* for MTex */ //#ifndef MAX_MTEX // XXX Not used? //#define MAX_MTEX 18 //#endif struct CurveMapping; struct Image; struct MTex; struct Material; typedef struct BrushClone { /** Image for clone tool. */ struct Image *image; /** Offset of clone image from canvas. */ float offset[2]; /** Transparency for drawing of clone image. */ float alpha; char _pad[4]; } BrushClone; typedef struct BrushGpencilSettings { /** Amount of smoothing to apply to newly created strokes. */ float draw_smoothfac; char _pad2[4]; /** Amount of alpha strength to apply to newly created strokes. */ float draw_strength; /** Amount of jitter to apply to newly created strokes. */ float draw_jitter; /** Angle when the brush has full thickness. */ float draw_angle; /** Factor to apply when angle change (only 90 degrees). */ float draw_angle_factor; /** Factor of randomness for pressure. */ float draw_random_press; /** Factor of strength for strength. */ float draw_random_strength; /** Number of times to apply smooth factor to new strokes. */ short draw_smoothlvl; /** Number of times to subdivide new strokes. */ short draw_subdivide; /** Layers used for fill. */ short fill_layer_mode; short fill_direction; /** Factor for transparency. */ float fill_threshold; /** Number of pixel to consider the leak is too small (x 2). */ short fill_leak; /** Fill zoom factor */ short fill_factor; int flag2; /** Number of simplify steps. */ int fill_simplylvl; /** Type of control lines drawing mode. */ int fill_draw_mode; /** Icon identifier. */ int icon_id; /** Maximum distance before generate new point for very fast mouse movements. */ int input_samples; /** Random factor for UV rotation. */ float uv_random; /** Moved to 'Brush.gpencil_tool'. */ int brush_type DNA_DEPRECATED; /** Soft, hard or stroke. */ int eraser_mode; /** Smooth while drawing factor. */ float active_smooth; /** Factor to apply to strength for soft eraser. */ float era_strength_f; /** Factor to apply to thickness for soft eraser. */ float era_thickness_f; /** Internal grease pencil drawing flags. */ int flag; /** gradient control along y for color */ float hardeness; /** factor xy of shape for dots gradients */ float aspect_ratio[2]; /** Simplify adaptive factor */ float simplify_f; /** Mix colorfactor */ float vertex_factor; int vertex_mode; /** eGP_Sculpt_Flag. */ int sculpt_flag; /** eGP_Sculpt_Mode_Flag. */ int sculpt_mode_flag; /** Preset type (used to reset brushes - internal). */ short preset_type; /** Brush preselected mode (Active/Material/Vertexcolor). */ short brush_draw_mode; /** Randomness for Hue. */ float random_hue; /** Randomness for Saturation. */ float random_saturation; /** Randomness for Value. */ float random_value; struct CurveMapping *curve_sensitivity; struct CurveMapping *curve_strength; struct CurveMapping *curve_jitter; struct CurveMapping *curve_rand_pressure; struct CurveMapping *curve_rand_strength; struct CurveMapping *curve_rand_uv; struct CurveMapping *curve_rand_hue; struct CurveMapping *curve_rand_saturation; struct CurveMapping *curve_rand_value; /* optional link of material to replace default in context */ /** Material. */ struct Material *material; } BrushGpencilSettings; /* BrushGpencilSettings->preset_type. * Use a range for each group and not continuous values.*/ typedef enum eGPBrush_Presets { GP_BRUSH_PRESET_UNKNOWN = 0, /* Draw 1-99. */ GP_BRUSH_PRESET_AIRBRUSH = 1, GP_BRUSH_PRESET_INK_PEN = 2, GP_BRUSH_PRESET_INK_PEN_ROUGH = 3, GP_BRUSH_PRESET_MARKER_BOLD = 4, GP_BRUSH_PRESET_MARKER_CHISEL = 5, GP_BRUSH_PRESET_PEN = 6, GP_BRUSH_PRESET_PENCIL_SOFT = 7, GP_BRUSH_PRESET_PENCIL = 8, GP_BRUSH_PRESET_FILL_AREA = 9, GP_BRUSH_PRESET_ERASER_SOFT = 10, GP_BRUSH_PRESET_ERASER_HARD = 11, GP_BRUSH_PRESET_ERASER_POINT = 12, GP_BRUSH_PRESET_ERASER_STROKE = 13, GP_BRUSH_PRESET_TINT = 14, /* Vertex Paint 100-199. */ GP_BRUSH_PRESET_VERTEX_DRAW = 100, GP_BRUSH_PRESET_VERTEX_BLUR = 101, GP_BRUSH_PRESET_VERTEX_AVERAGE = 102, GP_BRUSH_PRESET_VERTEX_SMEAR = 103, GP_BRUSH_PRESET_VERTEX_REPLACE = 104, /* Sculpt 200-299. */ GP_BRUSH_PRESET_SMOOTH_STROKE = 200, GP_BRUSH_PRESET_STRENGTH_STROKE = 201, GP_BRUSH_PRESET_THICKNESS_STROKE = 202, GP_BRUSH_PRESET_GRAB_STROKE = 203, GP_BRUSH_PRESET_PUSH_STROKE = 204, GP_BRUSH_PRESET_TWIST_STROKE = 205, GP_BRUSH_PRESET_PINCH_STROKE = 206, GP_BRUSH_PRESET_RANDOMIZE_STROKE = 207, GP_BRUSH_PRESET_CLONE_STROKE = 208, /* Weight Paint 300-399. */ GP_BRUSH_PRESET_DRAW_WEIGHT = 300, } eGPBrush_Presets; /* BrushGpencilSettings->gp_flag */ typedef enum eGPDbrush_Flag { /* brush use pressure */ GP_BRUSH_USE_PRESSURE = (1 << 0), /* brush use pressure for alpha factor */ GP_BRUSH_USE_STRENGTH_PRESSURE = (1 << 1), /* brush use pressure for alpha factor */ GP_BRUSH_USE_JITTER_PRESSURE = (1 << 2), /* fill hide transparent */ GP_BRUSH_FILL_HIDE = (1 << 6), /* show fill help lines */ GP_BRUSH_FILL_SHOW_HELPLINES = (1 << 7), /* lazy mouse */ GP_BRUSH_STABILIZE_MOUSE = (1 << 8), /* lazy mouse override (internal only) */ GP_BRUSH_STABILIZE_MOUSE_TEMP = (1 << 9), /* default eraser brush for quick switch */ GP_BRUSH_DEFAULT_ERASER = (1 << 10), /* settings group */ GP_BRUSH_GROUP_SETTINGS = (1 << 11), /* Random settings group */ GP_BRUSH_GROUP_RANDOM = (1 << 12), /* Keep material assigned to brush */ GP_BRUSH_MATERIAL_PINNED = (1 << 13), /* Do not show fill color while drawing (no lasso mode) */ GP_BRUSH_DISSABLE_LASSO = (1 << 14), /* Do not erase strokes oLcluded */ GP_BRUSH_OCCLUDE_ERASER = (1 << 15), /* Post process trim stroke */ GP_BRUSH_TRIM_STROKE = (1 << 16), } eGPDbrush_Flag; typedef enum eGPDbrush_Flag2 { /* Brush use random Hue at stroke level */ GP_BRUSH_USE_HUE_AT_STROKE = (1 << 0), /* Brush use random Saturation at stroke level */ GP_BRUSH_USE_SAT_AT_STROKE = (1 << 1), /* Brush use random Value at stroke level */ GP_BRUSH_USE_VAL_AT_STROKE = (1 << 2), /* Brush use random Pressure at stroke level */ GP_BRUSH_USE_PRESS_AT_STROKE = (1 << 3), /* Brush use random Strength at stroke level */ GP_BRUSH_USE_STRENGTH_AT_STROKE = (1 << 4), /* Brush use random UV at stroke level */ GP_BRUSH_USE_UV_AT_STROKE = (1 << 5), /* Brush use Hue random pressure */ GP_BRUSH_USE_HUE_RAND_PRESS = (1 << 6), /* Brush use Saturation random pressure */ GP_BRUSH_USE_SAT_RAND_PRESS = (1 << 7), /* Brush use Value random pressure */ GP_BRUSH_USE_VAL_RAND_PRESS = (1 << 8), /* Brush use Pressure random pressure */ GP_BRUSH_USE_PRESSURE_RAND_PRESS = (1 << 9), /* Brush use Strength random pressure */ GP_BRUSH_USE_STRENGTH_RAND_PRESS = (1 << 10), /* Brush use UV random pressure */ GP_BRUSH_USE_UV_RAND_PRESS = (1 << 11), } eGPDbrush_Flag2; /* BrushGpencilSettings->gp_fill_draw_mode */ typedef enum eGP_FillDrawModes { GP_FILL_DMODE_BOTH = 0, GP_FILL_DMODE_STROKE = 1, GP_FILL_DMODE_CONTROL = 2, } eGP_FillDrawModes; /* BrushGpencilSettings->fill_layer_mode */ typedef enum eGP_FillLayerModes { GP_FILL_GPLMODE_VISIBLE = 0, GP_FILL_GPLMODE_ACTIVE = 1, GP_FILL_GPLMODE_ALL_ABOVE = 2, GP_FILL_GPLMODE_ALL_BELOW = 3, GP_FILL_GPLMODE_ABOVE = 4, GP_FILL_GPLMODE_BELOW = 5, } eGP_FillLayerModes; /* BrushGpencilSettings->gp_eraser_mode */ typedef enum eGP_BrushEraserMode { GP_BRUSH_ERASER_SOFT = 0, GP_BRUSH_ERASER_HARD = 1, GP_BRUSH_ERASER_STROKE = 2, } eGP_BrushEraserMode; /* BrushGpencilSettings->brush_draw_mode */ typedef enum eGP_BrushMode { GP_BRUSH_MODE_ACTIVE = 0, GP_BRUSH_MODE_MATERIAL = 1, GP_BRUSH_MODE_VERTEXCOLOR = 2, } eGP_BrushMode; /* BrushGpencilSettings default brush icons */ typedef enum eGP_BrushIcons { GP_BRUSH_ICON_PENCIL = 1, GP_BRUSH_ICON_PEN = 2, GP_BRUSH_ICON_INK = 3, GP_BRUSH_ICON_INKNOISE = 4, GP_BRUSH_ICON_BLOCK = 5, GP_BRUSH_ICON_MARKER = 6, GP_BRUSH_ICON_FILL = 7, GP_BRUSH_ICON_ERASE_SOFT = 8, GP_BRUSH_ICON_ERASE_HARD = 9, GP_BRUSH_ICON_ERASE_STROKE = 10, GP_BRUSH_ICON_AIRBRUSH = 11, GP_BRUSH_ICON_CHISEL = 12, GP_BRUSH_ICON_TINT = 13, GP_BRUSH_ICON_VERTEX_DRAW = 14, GP_BRUSH_ICON_VERTEX_BLUR = 15, GP_BRUSH_ICON_VERTEX_AVERAGE = 16, GP_BRUSH_ICON_VERTEX_SMEAR = 17, GP_BRUSH_ICON_VERTEX_REPLACE = 18, GP_BRUSH_ICON_GPBRUSH_SMOOTH = 19, GP_BRUSH_ICON_GPBRUSH_THICKNESS = 20, GP_BRUSH_ICON_GPBRUSH_STRENGTH = 21, GP_BRUSH_ICON_GPBRUSH_RANDOMIZE = 22, GP_BRUSH_ICON_GPBRUSH_GRAB = 23, GP_BRUSH_ICON_GPBRUSH_PUSH = 24, GP_BRUSH_ICON_GPBRUSH_TWIST = 25, GP_BRUSH_ICON_GPBRUSH_PINCH = 26, GP_BRUSH_ICON_GPBRUSH_CLONE = 27, GP_BRUSH_ICON_GPBRUSH_WEIGHT = 28, } eGP_BrushIcons; typedef enum eBrushCurvePreset { BRUSH_CURVE_CUSTOM = 0, BRUSH_CURVE_SMOOTH = 1, BRUSH_CURVE_SPHERE = 2, BRUSH_CURVE_ROOT = 3, BRUSH_CURVE_SHARP = 4, BRUSH_CURVE_LIN = 5, BRUSH_CURVE_POW4 = 6, BRUSH_CURVE_INVSQUARE = 7, BRUSH_CURVE_CONSTANT = 8, BRUSH_CURVE_SMOOTHER = 9, } eBrushCurvePreset; typedef enum eBrushElasticDeformType { BRUSH_ELASTIC_DEFORM_GRAB = 0, BRUSH_ELASTIC_DEFORM_GRAB_BISCALE = 1, BRUSH_ELASTIC_DEFORM_GRAB_TRISCALE = 2, BRUSH_ELASTIC_DEFORM_SCALE = 3, BRUSH_ELASTIC_DEFORM_TWIST = 4, } eBrushElasticDeformType; typedef enum eBrushClothDeformType { BRUSH_CLOTH_DEFORM_DRAG = 0, BRUSH_CLOTH_DEFORM_PUSH = 1, BRUSH_CLOTH_DEFORM_GRAB = 2, BRUSH_CLOTH_DEFORM_PINCH_POINT = 3, BRUSH_CLOTH_DEFORM_PINCH_PERPENDICULAR = 4, BRUSH_CLOTH_DEFORM_INFLATE = 5, BRUSH_CLOTH_DEFORM_EXPAND = 6, } eBrushClothDeformType; typedef enum eBrushSmoothDeformType { BRUSH_SMOOTH_DEFORM_LAPLACIAN = 0, BRUSH_SMOOTH_DEFORM_SURFACE = 1, } eBrushSmoothDeformType; typedef enum eBrushClothForceFalloffType { BRUSH_CLOTH_FORCE_FALLOFF_RADIAL = 0, BRUSH_CLOTH_FORCE_FALLOFF_PLANE = 1, } eBrushClothForceFalloffType; typedef enum eBrushClothSimulationAreaType { BRUSH_CLOTH_SIMULATION_AREA_LOCAL = 0, BRUSH_CLOTH_SIMULATION_AREA_GLOBAL = 1, } eBrushClothSimulationAreaType; typedef enum eBrushPoseDeformType { BRUSH_POSE_DEFORM_ROTATE_TWIST = 0, BRUSH_POSE_DEFORM_SCALE_TRASLATE = 1, BRUSH_POSE_DEFORM_SQUASH_STRETCH = 2, } eBrushPoseDeformType; typedef enum eBrushPoseOriginType { BRUSH_POSE_ORIGIN_TOPOLOGY = 0, BRUSH_POSE_ORIGIN_FACE_SETS = 1, BRUSH_POSE_ORIGIN_FACE_SETS_FK = 2, } eBrushPoseOriginType; typedef enum eBrushSmearDeformType { BRUSH_SMEAR_DEFORM_DRAG = 0, BRUSH_SMEAR_DEFORM_PINCH = 1, BRUSH_SMEAR_DEFORM_EXPAND = 2, } eBrushSmearDeformType; typedef enum eBrushSlideDeformType { BRUSH_SLIDE_DEFORM_DRAG = 0, BRUSH_SLIDE_DEFORM_PINCH = 1, BRUSH_SLIDE_DEFORM_EXPAND = 2, } eBrushSlideDeformType; typedef enum eBrushBoundaryDeformType { BRUSH_BOUNDARY_DEFORM_BEND = 0, BRUSH_BOUNDARY_DEFORM_EXPAND = 1, BRUSH_BOUNDARY_DEFORM_INFLATE = 2, BRUSH_BOUNDARY_DEFORM_GRAB = 3, BRUSH_BOUNDARY_DEFORM_TWIST = 4, } eBrushBushBoundaryDeformType; /* Gpencilsettings.Vertex_mode */ typedef enum eGp_Vertex_Mode { /* Affect to Stroke only. */ GPPAINT_MODE_STROKE = 0, /* Affect to Fill only. */ GPPAINT_MODE_FILL = 1, /* Affect to both. */ GPPAINT_MODE_BOTH = 2, } eGp_Vertex_Mode; /* sculpt_flag */ typedef enum eGP_Sculpt_Flag { /* invert the effect of the brush */ GP_SCULPT_FLAG_INVERT = (1 << 0), /* smooth brush affects pressure values as well */ GP_SCULPT_FLAG_SMOOTH_PRESSURE = (1 << 2), /* temporary invert action */ GP_SCULPT_FLAG_TMP_INVERT = (1 << 3), } eGP_Sculpt_Flag; /* sculpt_mode_flag */ typedef enum eGP_Sculpt_Mode_Flag { /* apply brush to position */ GP_SCULPT_FLAGMODE_APPLY_POSITION = (1 << 0), /* apply brush to strength */ GP_SCULPT_FLAGMODE_APPLY_STRENGTH = (1 << 1), /* apply brush to thickness */ GP_SCULPT_FLAGMODE_APPLY_THICKNESS = (1 << 2), /* apply brush to uv data */ GP_SCULPT_FLAGMODE_APPLY_UV = (1 << 3), } eGP_Sculpt_Mode_Flag; typedef enum eAutomasking_flag { BRUSH_AUTOMASKING_TOPOLOGY = (1 << 0), BRUSH_AUTOMASKING_FACE_SETS = (1 << 1), BRUSH_AUTOMASKING_BOUNDARY_EDGES = (1 << 2), BRUSH_AUTOMASKING_BOUNDARY_FACE_SETS = (1 << 3), } eAutomasking_flag; typedef enum ePaintBrush_flag { BRUSH_PAINT_HARDNESS_PRESSURE = (1 << 0), BRUSH_PAINT_HARDNESS_PRESSURE_INVERT = (1 << 1), BRUSH_PAINT_FLOW_PRESSURE = (1 << 2), BRUSH_PAINT_FLOW_PRESSURE_INVERT = (1 << 3), BRUSH_PAINT_WET_MIX_PRESSURE = (1 << 4), BRUSH_PAINT_WET_MIX_PRESSURE_INVERT = (1 << 5), BRUSH_PAINT_WET_PERSISTENCE_PRESSURE = (1 << 6), BRUSH_PAINT_WET_PERSISTENCE_PRESSURE_INVERT = (1 << 7), BRUSH_PAINT_DENSITY_PRESSURE = (1 << 8), BRUSH_PAINT_DENSITY_PRESSURE_INVERT = (1 << 9), } ePaintBrush_flag; typedef struct Brush { ID id; struct BrushClone clone; /** Falloff curve. */ struct CurveMapping *curve; struct MTex mtex; struct MTex mask_mtex; struct Brush *toggle_brush; struct ImBuf *icon_imbuf; PreviewImage *preview; /** Color gradient. */ struct ColorBand *gradient; struct PaintCurve *paint_curve; /** 1024 = FILE_MAX. */ char icon_filepath[1024]; float normal_weight; /** Rake actual data (not texture), used for sculpt. */ float rake_factor; /** Blend mode. */ short blend; /** #eObjectMode: to see if the brush is compatible, use for display only. */ short ob_mode; /** Brush weight. */ float weight; /** Brush diameter. */ int size; /** General purpose flags. */ int flag; int flag2; int sampling_flag; /** Pressure influence for mask. */ int mask_pressure; /** Jitter the position of the brush. */ float jitter; /** Absolute jitter in pixels. */ int jitter_absolute; int overlay_flags; /** Spacing of paint operations. */ int spacing; /** Turning radius (in pixels) for smooth stroke. */ int smooth_stroke_radius; /** Higher values limit fast changes in the stroke direction. */ float smooth_stroke_factor; /** Paint operations / second (airbrush). */ float rate; /** Color. */ float rgb[3]; /** Opacity. */ float alpha; /** Hardness */ float hardness; /** Flow */ float flow; /** Wet Mix */ float wet_mix; float wet_persistence; /** Density */ float density; int paint_flags; /** Tip Shape */ /* Factor that controls the shape of the brush tip by rounding the corners of a square. */ /* 0.0 value produces a square, 1.0 produces a circle. */ float tip_roundness; float tip_scale_x; /** Background color. */ float secondary_rgb[3]; /** Rate */ float dash_ratio; int dash_samples; /** The direction of movement for sculpt vertices. */ int sculpt_plane; /** Offset for plane brushes (clay, flatten, fill, scrape). */ float plane_offset; int gradient_spacing; /** Source for stroke color gradient application. */ char gradient_stroke_mode; /** Source for fill tool color gradient application. */ char gradient_fill_mode; char _pad0[1]; /** Projection shape (sphere, circle). */ char falloff_shape; float falloff_angle; /** Active sculpt tool. */ char sculpt_tool; /** Active sculpt tool. */ char uv_sculpt_tool; /** Active vertex paint. */ char vertexpaint_tool; /** Active weight paint. */ char weightpaint_tool; /** Active image paint tool. */ char imagepaint_tool; /** Enum eBrushMaskTool, only used if sculpt_tool is SCULPT_TOOL_MASK. */ char mask_tool; /** Active grease pencil tool. */ char gpencil_tool; /** Active grease pencil vertex tool. */ char gpencil_vertex_tool; /** Active grease pencil sculpt tool. */ char gpencil_sculpt_tool; /** Active grease pencil weight tool. */ char gpencil_weight_tool; char _pad1[2]; float autosmooth_factor; float topology_rake_factor; float crease_pinch_factor; float normal_radius_factor; float area_radius_factor; float plane_trim; /** Affectable height of brush (layer height for layer tool, i.e.). */ float height; float texture_sample_bias; int curve_preset; /* Maximun distance to search fake neighbors from a vertex. */ float disconnected_distance_max; /* automasking */ int automasking_flags; int automasking_boundary_edges_propagation_steps; int elastic_deform_type; float elastic_deform_volume_preservation; /* pose */ int pose_deform_type; float pose_offset; int pose_smooth_iterations; int pose_ik_segments; int pose_origin_type; /* boundary */ int boundary_deform_type; /* cloth */ int cloth_deform_type; int cloth_force_falloff_type; int cloth_simulation_area_type; float cloth_mass; float cloth_damping; float cloth_sim_limit; float cloth_sim_falloff; float cloth_constraint_softbody_strength; /* smooth */ int smooth_deform_type; float surface_smooth_shape_preservation; float surface_smooth_current_vertex; int surface_smooth_iterations; /* multiplane scrape */ float multiplane_scrape_angle; /* smear */ int smear_deform_type; /* slide/relax */ int slide_deform_type; /* overlay */ int texture_overlay_alpha; int mask_overlay_alpha; int cursor_overlay_alpha; float unprojected_radius; /* soften/sharpen */ float sharp_threshold; int blur_kernel_radius; int blur_mode; /* fill tool */ float fill_threshold; float add_col[4]; float sub_col[4]; float stencil_pos[2]; float stencil_dimension[2]; float mask_stencil_pos[2]; float mask_stencil_dimension[2]; struct BrushGpencilSettings *gpencil_settings; } Brush; /* Struct to hold palette colors for sorting. */ typedef struct tPaletteColorHSV { float rgb[3]; float value; float h; float s; float v; } tPaletteColorHSV; typedef struct PaletteColor { struct PaletteColor *next, *prev; /* two values, one to store rgb, other to store values for sculpt/weight */ float rgb[3]; float value; } PaletteColor; typedef struct Palette { ID id; /** Pointer to individual colors. */ ListBase colors; int active_color; char _pad[4]; } Palette; typedef struct PaintCurvePoint { /** Bezier handle. */ BezTriple bez; /** Pressure on that point. */ float pressure; } PaintCurvePoint; typedef struct PaintCurve { ID id; /** Points of curve. */ PaintCurvePoint *points; int tot_points; /** Index where next point will be added. */ int add_index; } PaintCurve; /* Brush.gradient_source */ typedef enum eBrushGradientSourceStroke { BRUSH_GRADIENT_PRESSURE = 0, /* gradient from pressure */ BRUSH_GRADIENT_SPACING_REPEAT = 1, /* gradient from spacing */ BRUSH_GRADIENT_SPACING_CLAMP = 2, /* gradient from spacing */ } eBrushGradientSourceStroke; typedef enum eBrushGradientSourceFill { BRUSH_GRADIENT_LINEAR = 0, /* gradient from pressure */ BRUSH_GRADIENT_RADIAL = 1, /* gradient from spacing */ } eBrushGradientSourceFill; /* Brush.flag */ typedef enum eBrushFlags { BRUSH_AIRBRUSH = (1 << 0), BRUSH_INVERT_TO_SCRAPE_FILL = (1 << 1), BRUSH_ALPHA_PRESSURE = (1 << 2), BRUSH_SIZE_PRESSURE = (1 << 3), BRUSH_JITTER_PRESSURE = (1 << 4), BRUSH_SPACING_PRESSURE = (1 << 5), BRUSH_ORIGINAL_PLANE = (1 << 6), BRUSH_GRAB_ACTIVE_VERTEX = (1 << 7), BRUSH_ANCHORED = (1 << 8), BRUSH_DIR_IN = (1 << 9), BRUSH_SPACE = (1 << 10), BRUSH_SMOOTH_STROKE = (1 << 11), BRUSH_PERSISTENT = (1 << 12), BRUSH_ACCUMULATE = (1 << 13), BRUSH_LOCK_ALPHA = (1 << 14), BRUSH_ORIGINAL_NORMAL = (1 << 15), BRUSH_OFFSET_PRESSURE = (1 << 16), BRUSH_SCENE_SPACING = (1 << 17), BRUSH_SPACE_ATTEN = (1 << 18), BRUSH_ADAPTIVE_SPACE = (1 << 19), BRUSH_LOCK_SIZE = (1 << 20), BRUSH_USE_GRADIENT = (1 << 21), BRUSH_EDGE_TO_EDGE = (1 << 22), BRUSH_DRAG_DOT = (1 << 23), BRUSH_INVERSE_SMOOTH_PRESSURE = (1 << 24), BRUSH_FRONTFACE_FALLOFF = (1 << 25), BRUSH_PLANE_TRIM = (1 << 26), BRUSH_FRONTFACE = (1 << 27), BRUSH_CUSTOM_ICON = (1 << 28), BRUSH_LINE = (1 << 29), BRUSH_ABSOLUTE_JITTER = (1 << 30), BRUSH_CURVE = (1u << 31), } eBrushFlags; /* Brush.sampling_flag */ typedef enum eBrushSamplingFlags { BRUSH_PAINT_ANTIALIASING = (1 << 0), } eBrushSamplingFlags; /* Brush.flag2 */ typedef enum eBrushFlags2 { BRUSH_MULTIPLANE_SCRAPE_DYNAMIC = (1 << 0), BRUSH_MULTIPLANE_SCRAPE_PLANES_PREVIEW = (1 << 1), BRUSH_POSE_IK_ANCHORED = (1 << 2), BRUSH_USE_CONNECTED_ONLY = (1 << 3), BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY = (1 << 4), BRUSH_POSE_USE_LOCK_ROTATION = (1 << 5), BRUSH_CLOTH_USE_COLLISION = (1 << 6), } eBrushFlags2; typedef enum { BRUSH_MASK_PRESSURE_RAMP = (1 << 1), BRUSH_MASK_PRESSURE_CUTOFF = (1 << 2), } BrushMaskPressureFlags; /* Brush.overlay_flags */ typedef enum eOverlayFlags { BRUSH_OVERLAY_CURSOR = (1), BRUSH_OVERLAY_PRIMARY = (1 << 1), BRUSH_OVERLAY_SECONDARY = (1 << 2), BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE = (1 << 3), BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE = (1 << 4), BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE = (1 << 5), } eOverlayFlags; #define BRUSH_OVERLAY_OVERRIDE_MASK \ (BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE | BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE | \ BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE) /* Brush.sculpt_tool */ typedef enum eBrushSculptTool { SCULPT_TOOL_DRAW = 1, SCULPT_TOOL_SMOOTH = 2, SCULPT_TOOL_PINCH = 3, SCULPT_TOOL_INFLATE = 4, SCULPT_TOOL_GRAB = 5, SCULPT_TOOL_LAYER = 6, SCULPT_TOOL_FLATTEN = 7, SCULPT_TOOL_CLAY = 8, SCULPT_TOOL_FILL = 9, SCULPT_TOOL_SCRAPE = 10, SCULPT_TOOL_NUDGE = 11, SCULPT_TOOL_THUMB = 12, SCULPT_TOOL_SNAKE_HOOK = 13, SCULPT_TOOL_ROTATE = 14, SCULPT_TOOL_SIMPLIFY = 15, SCULPT_TOOL_CREASE = 16, SCULPT_TOOL_BLOB = 17, SCULPT_TOOL_CLAY_STRIPS = 18, SCULPT_TOOL_MASK = 19, SCULPT_TOOL_DRAW_SHARP = 20, SCULPT_TOOL_ELASTIC_DEFORM = 21, SCULPT_TOOL_POSE = 22, SCULPT_TOOL_MULTIPLANE_SCRAPE = 23, SCULPT_TOOL_SLIDE_RELAX = 24, SCULPT_TOOL_CLAY_THUMB = 25, SCULPT_TOOL_CLOTH = 26, SCULPT_TOOL_DRAW_FACE_SETS = 27, SCULPT_TOOL_PAINT = 28, SCULPT_TOOL_SMEAR = 29, SCULPT_TOOL_BOUNDARY = 30, SCULPT_TOOL_DISPLACEMENT_ERASER = 31, } eBrushSculptTool; /* Brush.uv_sculpt_tool */ typedef enum eBrushUVSculptTool { UV_SCULPT_TOOL_GRAB = 0, UV_SCULPT_TOOL_RELAX = 1, UV_SCULPT_TOOL_PINCH = 2, } eBrushUVSculptTool; /** When #BRUSH_ACCUMULATE is used */ #define SCULPT_TOOL_HAS_ACCUMULATE(t) \ ELEM(t, \ SCULPT_TOOL_DRAW, \ SCULPT_TOOL_DRAW_SHARP, \ SCULPT_TOOL_SLIDE_RELAX, \ SCULPT_TOOL_CREASE, \ SCULPT_TOOL_BLOB, \ SCULPT_TOOL_INFLATE, \ SCULPT_TOOL_CLAY, \ SCULPT_TOOL_CLAY_STRIPS, \ SCULPT_TOOL_CLAY_THUMB, \ SCULPT_TOOL_ROTATE, \ SCULPT_TOOL_SCRAPE, \ SCULPT_TOOL_FLATTEN) #define SCULPT_TOOL_HAS_NORMAL_WEIGHT(t) \ ELEM(t, SCULPT_TOOL_GRAB, SCULPT_TOOL_SNAKE_HOOK, SCULPT_TOOL_ELASTIC_DEFORM) #define SCULPT_TOOL_HAS_RAKE(t) ELEM(t, SCULPT_TOOL_SNAKE_HOOK) #define SCULPT_TOOL_HAS_DYNTOPO(t) \ (ELEM(t, /* These brushes, as currently coded, cannot support dynamic topology */ \ SCULPT_TOOL_GRAB, \ SCULPT_TOOL_ROTATE, \ SCULPT_TOOL_CLOTH, \ SCULPT_TOOL_THUMB, \ SCULPT_TOOL_LAYER, \ SCULPT_TOOL_DISPLACEMENT_ERASER, \ SCULPT_TOOL_DRAW_SHARP, \ SCULPT_TOOL_SLIDE_RELAX, \ SCULPT_TOOL_ELASTIC_DEFORM, \ SCULPT_TOOL_POSE, \ SCULPT_TOOL_DRAW_FACE_SETS, \ SCULPT_TOOL_PAINT, \ SCULPT_TOOL_SMEAR, \ \ /* These brushes could handle dynamic topology, \ \ * but user feedback indicates it's better not to */ \ SCULPT_TOOL_SMOOTH, \ SCULPT_TOOL_MASK) == 0) #define SCULPT_TOOL_HAS_TOPOLOGY_RAKE(t) \ (ELEM(t, /* These brushes, as currently coded, cannot support topology rake. */ \ SCULPT_TOOL_GRAB, \ SCULPT_TOOL_ROTATE, \ SCULPT_TOOL_THUMB, \ SCULPT_TOOL_DRAW_SHARP, \ SCULPT_TOOL_DISPLACEMENT_ERASER, \ SCULPT_TOOL_SLIDE_RELAX, \ SCULPT_TOOL_MASK) == 0) /* ImagePaintSettings.tool */ typedef enum eBrushImagePaintTool { PAINT_TOOL_DRAW = 0, PAINT_TOOL_SOFTEN = 1, PAINT_TOOL_SMEAR = 2, PAINT_TOOL_CLONE = 3, PAINT_TOOL_FILL = 4, PAINT_TOOL_MASK = 5, } eBrushImagePaintTool; typedef enum eBrushVertexPaintTool { VPAINT_TOOL_DRAW = 0, VPAINT_TOOL_BLUR = 1, VPAINT_TOOL_AVERAGE = 2, VPAINT_TOOL_SMEAR = 3, } eBrushVertexPaintTool; typedef enum eBrushWeightPaintTool { WPAINT_TOOL_DRAW = 0, WPAINT_TOOL_BLUR = 1, WPAINT_TOOL_AVERAGE = 2, WPAINT_TOOL_SMEAR = 3, } eBrushWeightPaintTool; /* BrushGpencilSettings->brush type */ typedef enum eBrushGPaintTool { GPAINT_TOOL_DRAW = 0, GPAINT_TOOL_FILL = 1, GPAINT_TOOL_ERASE = 2, GPAINT_TOOL_TINT = 3, } eBrushGPaintTool; /* BrushGpencilSettings->brush type */ typedef enum eBrushGPVertexTool { GPVERTEX_TOOL_DRAW = 0, GPVERTEX_TOOL_BLUR = 1, GPVERTEX_TOOL_AVERAGE = 2, GPVERTEX_TOOL_TINT = 3, GPVERTEX_TOOL_SMEAR = 4, GPVERTEX_TOOL_REPLACE = 5, } eBrushGPVertexTool; /* BrushGpencilSettings->brush type */ typedef enum eBrushGPSculptTool { GPSCULPT_TOOL_SMOOTH = 0, GPSCULPT_TOOL_THICKNESS = 1, GPSCULPT_TOOL_STRENGTH = 2, GPSCULPT_TOOL_GRAB = 3, GPSCULPT_TOOL_PUSH = 4, GPSCULPT_TOOL_TWIST = 5, GPSCULPT_TOOL_PINCH = 6, GPSCULPT_TOOL_RANDOMIZE = 7, GPSCULPT_TOOL_CLONE = 8, } eBrushGPSculptTool; /* BrushGpencilSettings->brush type */ typedef enum eBrushGPWeightTool { GPWEIGHT_TOOL_DRAW = 0, } eBrushGPWeightTool; /* direction that the brush displaces along */ enum { SCULPT_DISP_DIR_AREA = 0, SCULPT_DISP_DIR_VIEW = 1, SCULPT_DISP_DIR_X = 2, SCULPT_DISP_DIR_Y = 3, SCULPT_DISP_DIR_Z = 4, }; typedef enum { BRUSH_MASK_DRAW = 0, BRUSH_MASK_SMOOTH = 1, } BrushMaskTool; /* blur kernel types, Brush.blur_mode */ typedef enum eBlurKernelType { KERNEL_GAUSSIAN = 0, KERNEL_BOX = 1, } eBlurKernelType; /* Brush.falloff_shape */ enum { PAINT_FALLOFF_SHAPE_SPHERE = 0, PAINT_FALLOFF_SHAPE_TUBE = 1, }; #define MAX_BRUSH_PIXEL_RADIUS 500 #define GP_MAX_BRUSH_PIXEL_RADIUS 1000