/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef DNA_BRUSH_TYPES_H #define DNA_BRUSH_TYPES_H /** \file DNA_brush_types.h * \ingroup DNA */ #include "DNA_ID.h" #include "DNA_texture_types.h" /* for MTex */ //#ifndef MAX_MTEX // XXX Not used? //#define MAX_MTEX 18 //#endif struct CurveMapping; struct MTex; struct Image; typedef struct BrushClone { struct Image *image; /* image for clone tool */ float offset[2]; /* offset of clone image from canvas */ float alpha, pad; /* transparency for drawing of clone image */ } BrushClone; typedef struct Brush { ID id; struct BrushClone clone; struct CurveMapping *curve; /* falloff curve */ struct MTex mtex; struct ImBuf *icon_imbuf; PreviewImage *preview; char icon_filepath[240]; float normal_weight; short blend; /* blend mode */ short ob_mode; /* & with ob->mode to see if the brush is compatible, use for display only. */ int size; /* brush diameter */ int flag; /* general purpose flag */ float jitter; /* jitter the position of the brush */ int spacing; /* spacing of paint operations */ int smooth_stroke_radius; /* turning radius (in pixels) for smooth stroke */ float smooth_stroke_factor; /* higher values limit fast changes in the stroke direction */ float rate; /* paint operations / second (airbrush) */ float rgb[3]; /* color */ float alpha; /* opacity */ int sculpt_plane; /* the direction of movement for sculpt vertices */ float plane_offset; /* offset for plane brushes (clay, flatten, fill, scrape) */ char sculpt_tool; /* active sculpt tool */ char vertexpaint_tool; /* active vertex/weight paint tool/blend mode */ char imagepaint_tool; /* active image paint tool */ char pad3[5]; float autosmooth_factor; float crease_pinch_factor; float plane_trim; float height; /* affectable height of brush (layer height for layer tool, i.e.) */ float texture_sample_bias; int texture_overlay_alpha; float unprojected_radius; float add_col[3]; float sub_col[3]; } Brush; /* Brush.flag */ #define BRUSH_AIRBRUSH (1<<0) #define BRUSH_TORUS (1<<1) #define BRUSH_ALPHA_PRESSURE (1<<2) #define BRUSH_SIZE_PRESSURE (1<<3) #define BRUSH_JITTER_PRESSURE (1<<4) /* was BRUSH_RAD_PRESSURE */ #define BRUSH_SPACING_PRESSURE (1<<5) #define BRUSH_FIXED_TEX (1<<6) #define BRUSH_RAKE (1<<7) #define BRUSH_ANCHORED (1<<8) #define BRUSH_DIR_IN (1<<9) #define BRUSH_SPACE (1<<10) #define BRUSH_SMOOTH_STROKE (1<<11) #define BRUSH_PERSISTENT (1<<12) #define BRUSH_ACCUMULATE (1<<13) #define BRUSH_LOCK_ALPHA (1<<14) #define BRUSH_ORIGINAL_NORMAL (1<<15) #define BRUSH_OFFSET_PRESSURE (1<<16) #define BRUSH_SPACE_ATTEN (1<<18) #define BRUSH_ADAPTIVE_SPACE (1<<19) #define BRUSH_LOCK_SIZE (1<<20) #define BRUSH_TEXTURE_OVERLAY (1<<21) #define BRUSH_EDGE_TO_EDGE (1<<22) #define BRUSH_RESTORE_MESH (1<<23) #define BRUSH_INVERSE_SMOOTH_PRESSURE (1<<24) #define BRUSH_RANDOM_ROTATION (1<<25) #define BRUSH_PLANE_TRIM (1<<26) #define BRUSH_FRONTFACE (1<<27) #define BRUSH_CUSTOM_ICON (1<<28) /* temporary flag which sets up autmatically for correct * brush drawing when inverted modal operator is running */ #define BRUSH_INVERTED (1<<29) /* Brush.sculpt_tool */ #define SCULPT_TOOL_DRAW 1 #define SCULPT_TOOL_SMOOTH 2 #define SCULPT_TOOL_PINCH 3 #define SCULPT_TOOL_INFLATE 4 #define SCULPT_TOOL_GRAB 5 #define SCULPT_TOOL_LAYER 6 #define SCULPT_TOOL_FLATTEN 7 #define SCULPT_TOOL_CLAY 8 #define SCULPT_TOOL_FILL 9 #define SCULPT_TOOL_SCRAPE 10 #define SCULPT_TOOL_NUDGE 11 #define SCULPT_TOOL_THUMB 12 #define SCULPT_TOOL_SNAKE_HOOK 13 #define SCULPT_TOOL_ROTATE 14 //#define SCULPT_TOOL_WAX 15 // XXX: reuse this slot later #define SCULPT_TOOL_CREASE 16 #define SCULPT_TOOL_BLOB 17 #define SCULPT_TOOL_CLAY_TUBES 18 /* ImagePaintSettings.tool */ #define PAINT_TOOL_DRAW 0 #define PAINT_TOOL_SOFTEN 1 #define PAINT_TOOL_SMEAR 2 #define PAINT_TOOL_CLONE 3 /* direction that the brush displaces along */ enum { SCULPT_DISP_DIR_AREA, SCULPT_DISP_DIR_VIEW, SCULPT_DISP_DIR_X, SCULPT_DISP_DIR_Y, SCULPT_DISP_DIR_Z, }; #define MAX_BRUSH_PIXEL_RADIUS 200 #endif