/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008, Blender Foundation. * This is a new part of Blender * * Contributor(s): Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ /** \file DNA_gpencil_types.h * \ingroup DNA */ #ifndef __DNA_GPENCIL_TYPES_H__ #define __DNA_GPENCIL_TYPES_H__ #include "DNA_listBase.h" #include "DNA_ID.h" struct AnimData; /* Grease-Pencil Annotations - 'Stroke Point' * -> Coordinates may either be 2d or 3d depending on settings at the time * -> Coordinates of point on stroke, in proportions of window size * This assumes that the bottom-left corner is (0,0) */ typedef struct bGPDspoint { float x, y, z; /* co-ordinates of point (usually 2d, but can be 3d as well) */ float pressure; /* pressure of input device (from 0 to 1) at this point */ float time; /* seconds since start of stroke */ int flag; /* additional options (NOTE: can shrink this field down later if needed) */ } bGPDspoint; /* bGPDspoint->flag */ typedef enum eGPDspoint_Flag { /* stroke point is selected (for editing) */ GP_SPOINT_SELECT = (1 << 0), /* stroke point is tagged (for some editing operation) */ GP_SPOINT_TAG = (1 << 1), } eGPSPoint_Flag; /* Grease-Pencil Annotations - 'Stroke' * -> A stroke represents a (simplified version) of the curve * drawn by the user in one 'mousedown'->'mouseup' operation */ typedef struct bGPDstroke { struct bGPDstroke *next, *prev; bGPDspoint *points; /* array of data-points for stroke */ void *pad; /* keep 4 pointers at the beginning, padding for 'inittime' is tricky 64/32bit */ int totpoints; /* number of data-points in array */ short thickness; /* thickness of stroke (currently not used) */ short flag; /* various settings about this stroke */ double inittime; /* Init time of stroke */ } bGPDstroke; /* bGPDstroke->flag */ typedef enum eGPDstroke_Flag { /* stroke is in 3d-space */ GP_STROKE_3DSPACE = (1 << 0), /* stroke is in 2d-space */ GP_STROKE_2DSPACE = (1 << 1), /* stroke is in 2d-space (but with special 'image' scaling) */ GP_STROKE_2DIMAGE = (1 << 2), /* stroke is selected */ GP_STROKE_SELECT = (1 << 3), /* only for use with stroke-buffer (while drawing eraser) */ GP_STROKE_ERASER = (1 << 15) } eGPDstroke_Flag; /* Grease-Pencil Annotations - 'Frame' * -> Acts as storage for the 'image' formed by strokes */ typedef struct bGPDframe { struct bGPDframe *next, *prev; ListBase strokes; /* list of the simplified 'strokes' that make up the frame's data */ int framenum; /* frame number of this frame */ short flag; /* temp settings */ short key_type; /* keyframe type (eBezTriple_KeyframeType) */ } bGPDframe; /* bGPDframe->flag */ typedef enum eGPDframe_Flag { /* frame is being painted on */ GP_FRAME_PAINT = (1 << 0), /* for editing in Action Editor */ GP_FRAME_SELECT = (1 << 1) } eGPDframe_Flag; /* Grease-Pencil Annotations - 'Layer' */ typedef struct bGPDlayer { struct bGPDlayer *next, *prev; ListBase frames; /* list of annotations to display for frames (bGPDframe list) */ bGPDframe *actframe; /* active frame (should be the frame that is currently being displayed) */ short flag; /* settings for layer */ short thickness; /* current thickness to apply to strokes */ short gstep; /* Ghosts Before: max number of ghost frames to show between active frame and the one before it (0 = only the ghost itself) */ short gstep_next; /* Ghosts After: max number of ghost frames to show after active frame and the following it (0 = only the ghost itself) */ float gcolor_prev[3]; /* optional color for ghosts before the active frame */ float gcolor_next[3]; /* optional color for ghosts after the active frame */ float color[4]; /* color that should be used to draw all the strokes in this layer */ float fill[4]; /* color that should be used for drawing "fills" for strokes */ char info[128]; /* optional reference info about this layer (i.e. "director's comments, 12/3") * this is used for the name of the layer too and kept unique. */ } bGPDlayer; /* bGPDlayer->flag */ typedef enum eGPDlayer_Flag { /* don't display layer */ GP_LAYER_HIDE = (1 << 0), /* protected from further editing */ GP_LAYER_LOCKED = (1 << 1), /* layer is 'active' layer being edited */ GP_LAYER_ACTIVE = (1 << 2), /* draw points of stroke for debugging purposes */ GP_LAYER_DRAWDEBUG = (1 << 3), /* do onion skinning */ GP_LAYER_ONIONSKIN = (1 << 4), /* for editing in Action Editor */ GP_LAYER_SELECT = (1 << 5), /* current frame for layer can't be changed */ GP_LAYER_FRAMELOCK = (1 << 6), /* don't render xray (which is default) */ GP_LAYER_NO_XRAY = (1 << 7), /* use custom color for ghosts before current frame */ GP_LAYER_GHOST_PREVCOL = (1 << 8), /* use custom color for ghosts after current frame */ GP_LAYER_GHOST_NEXTCOL = (1 << 9), /* "volumetric" strokes (i.e. GLU Quadric discs in 3D) */ GP_LAYER_VOLUMETRIC = (1 << 10), } eGPDlayer_Flag; /* Grease-Pencil Annotations - 'DataBlock' */ typedef struct bGPdata { ID id; /* Grease Pencil data is a datablock */ struct AnimData *adt; /* animation data - for animating draw settings */ /* saved Grease-Pencil data */ ListBase layers; /* bGPDlayers */ int flag; /* settings for this datablock */ /* not-saved stroke buffer data (only used during paint-session) * - buffer must be initialized before use, but freed after * whole paint operation is over */ short sbuffer_size; /* number of elements currently in cache */ short sbuffer_sflag; /* flags for stroke that cache represents */ void *sbuffer; /* stroke buffer (can hold GP_STROKE_BUFFER_MAX) */ } bGPdata; /* bGPdata->flag */ /* NOTE: A few flags have been deprecated since early 2.5, * since they have been made redundant by interaction * changes made during the porting process. */ typedef enum eGPdata_Flag { /* don't allow painting to occur at all */ /* GP_DATA_LMBPLOCK = (1 << 0), */ /* show debugging info in viewport (i.e. status print) */ GP_DATA_DISPINFO = (1 << 1), /* in Action Editor, show as expanded channel */ GP_DATA_EXPAND = (1 << 2), /* is the block overriding all clicks? */ /* GP_DATA_EDITPAINT = (1 << 3), */ /* ------------------------------------------------ DEPRECATED */ /* new strokes are added in viewport space */ GP_DATA_VIEWALIGN = (1 << 4), /* Project into the screen's Z values */ GP_DATA_DEPTH_VIEW = (1 << 5), GP_DATA_DEPTH_STROKE = (1 << 6), GP_DATA_DEPTH_STROKE_ENDPOINTS = (1 << 7), /* ------------------------------------------------ DEPRECATED */ /* Stroke Editing Mode - Toggle to enable alternative keymap for easier editing of stroke points */ GP_DATA_STROKE_EDITMODE = (1 << 8), /* Convenience/cache flag to make it easier to quickly toggle onion skinning on/off */ GP_DATA_SHOW_ONIONSKINS = (1 << 9) } eGPdata_Flag; #endif /* __DNA_GPENCIL_TYPES_H__ */