/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file DNA_sound_types.h * \ingroup DNA * \since mar-2001 * \author nzc */ #ifndef __DNA_SOUND_TYPES_H__ #define __DNA_SOUND_TYPES_H__ #include "DNA_defs.h" #include "DNA_ID.h" /* stupid... could easily be solved */ #include "DNA_view2d_types.h" struct Ipo; struct PackedFile; typedef struct bSound { ID id; /** * The path to the sound file. */ char name[1024]; /* 1024 = FILE_MAX */ /** * The packed file. */ struct PackedFile *packedfile; /** * The handle for audaspace. */ void *handle; /** * Deprecated; used for loading pre 2.5 files. */ struct PackedFile *newpackedfile; struct Ipo *ipo; float volume; float attenuation; float pitch; float min_gain; float max_gain; float distance; int flags; int pad; /* unused currently int type; struct bSound *child_sound; */ /** * The audaspace handle for cache. */ void *cache; /** * Waveform display data. */ void *waveform; /** * The audaspace handle that should actually be played back. * Should be cache if cache != NULL; otherwise it's handle */ void *playback_handle; /* spinlock for asynchronous loading of sounds */ void *spinlock; /* XXX unused currently (SOUND_TYPE_LIMITER) */ /* float start, end; */ } bSound; /* XXX unused currently */ #if 0 typedef enum eSound_Type { SOUND_TYPE_INVALID = -1, SOUND_TYPE_FILE = 0, SOUND_TYPE_BUFFER = 1, SOUND_TYPE_LIMITER = 2 } eSound_Type; #endif /* spacesound->flag */ enum { SND_DRAWFRAMES = 1, SND_CFRA_NUM = 2, }; enum { #ifdef DNA_DEPRECATED SOUND_FLAGS_3D = (1 << 3), /* deprecated! used for sound actuator loading */ #endif SOUND_FLAGS_CACHING = (1 << 4), SOUND_FLAGS_MONO = (1 << 5), SOUND_FLAGS_WAVEFORM_LOADING = (1 << 6), }; /* to DNA_sound_types.h*/ #endif