/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup DNA */ #pragma once #include "DNA_ID.h" #include "DNA_defs.h" #ifdef __cplusplus extern "C" { #endif struct Ipo; struct PackedFile; typedef struct bSound { ID id; /** * The path to the sound file. */ /** 1024 = FILE_MAX. */ char filepath[1024]; /** * The packed file. */ struct PackedFile *packedfile; /** * The handle for audaspace. */ void *handle; /** * Deprecated; used for loading pre 2.5 files. */ struct PackedFile *newpackedfile; struct Ipo *ipo; float volume; float attenuation; float pitch; float min_gain; float max_gain; float distance; short flags; /** Runtime only, always reset in readfile. */ short tags; char _pad[4]; double offset_time; /* Unused currently. */ // int type; // struct bSound *child_sound; /** * The audaspace handle for cache. */ void *cache; /** * Waveform display data. */ void *waveform; /** * The audaspace handle that should actually be played back. * Should be cache if cache != NULL; otherwise its handle */ void *playback_handle; /** Spin-lock for asynchronous loading of sounds. */ void *spinlock; /* XXX unused currently (SOUND_TYPE_LIMITER) */ /* float start, end; */ } bSound; /* XXX unused currently */ #if 0 typedef enum eSound_Type { SOUND_TYPE_INVALID = -1, SOUND_TYPE_FILE = 0, SOUND_TYPE_BUFFER = 1, SOUND_TYPE_LIMITER = 2, } eSound_Type; #endif /** #bSound.flags */ enum { #ifdef DNA_DEPRECATED_ALLOW /* deprecated! used for sound actuator loading */ SOUND_FLAGS_3D = (1 << 3), #endif SOUND_FLAGS_CACHING = (1 << 4), SOUND_FLAGS_MONO = (1 << 5), }; /** #bSound.tags */ enum { /* Do not free/reset waveform on sound load, only used by undo code. */ SOUND_TAGS_WAVEFORM_NO_RELOAD = 1 << 0, SOUND_TAGS_WAVEFORM_LOADING = (1 << 6), }; #ifdef __cplusplus } #endif