/** * blenkernel/DNA_userdef_types.h (mar-2001 nzc) * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef DNA_USERDEF_TYPES_H #define DNA_USERDEF_TYPES_H typedef struct UserDef { short flag, dupflag; int savetime; char tempdir[64]; char fontdir[64]; char renderdir[64]; char textudir[64]; char plugtexdir[64]; char plugseqdir[64]; char pythondir[64]; char sounddir[64]; short versions, vrmlflag; // tmp for export, will be replaced by strubi int gameflags; int dummy_1; } UserDef; extern UserDef U; /* from usiblender.c !!!! */ /* ***************** USERDEF ****************** */ /* flag */ #define AUTOSAVE 1 #define AUTOGRABGRID 2 #define AUTOROTGRID 4 #define AUTOSIZEGRID 8 #define SCENEGLOBAL 16 #define TRACKBALL 32 #define DUPLILINK 64 #define FSCOLLUM 128 #define MAT_ON_OB 256 #define NO_CAPSLOCK 512 #define VIEWMOVE 1024 #define TOOLTIPS 2048 #define TWOBUTTONMOUSE 4096 #define NONUMPAD 8192 /* dupflag */ #define DUPMESH 1 #define DUPCURVE 2 #define DUPSURF 4 #define DUPFONT 8 #define DUPMBALL 16 #define DUPLAMP 32 #define DUPIPO 64 #define DUPMAT 128 #define DUPTEX 256 #define DUPARM 512 #define DUPACT 1024 /* gameflags */ #define USERDEF_VERTEX_ARRAYS_BIT 0 #define USERDEF_DISABLE_SOUND_BIT 1 #define USERDEF_DISABLE_MIPMAP_BIT 2 #define USERDEF_VERTEX_ARRAYS (1 << USERDEF_VERTEX_ARRAYS_BIT) #define USERDEF_DISABLE_SOUND (1 << USERDEF_DISABLE_SOUND_BIT) #define USERDEF_DISABLE_MIPMAP (1 << USERDEF_DISABLE_MIPMAP_BIT) /* vrml flag */ #define USERDEF_VRML_LAYERS 1 #define USERDEF_VRML_AUTOSCALE 2 #define USERDEF_VRML_TWOSIDED 4 #endif