/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file DNA_windowmanager_types.h * \ingroup DNA */ #ifndef __DNA_WINDOWMANAGER_TYPES_H__ #define __DNA_WINDOWMANAGER_TYPES_H__ #include "DNA_listBase.h" #include "DNA_vec_types.h" #include "DNA_ID.h" /* defined here: */ struct wmWindowManager; struct wmWindow; struct wmEvent; struct wmGesture; struct wmOperatorType; struct wmOperator; struct wmKeyMap; struct wmKeyConfig; /* forwards */ struct bContext; struct wmLocal; struct bScreen; struct uiBlock; struct wmSubWindow; struct wmTimer; struct StructRNA; struct PointerRNA; struct ReportList; struct Report; struct uiLayout; #define OP_MAX_TYPENAME 64 #define KMAP_MAX_NAME 64 /* keep in sync with 'wm_report_items' in wm_rna.c */ typedef enum ReportType { RPT_DEBUG = 1<<0, RPT_INFO = 1<<1, RPT_OPERATOR = 1<<2, RPT_WARNING = 1<<3, RPT_ERROR = 1<<4, RPT_ERROR_INVALID_INPUT = 1<<5, RPT_ERROR_INVALID_CONTEXT = 1<<6, RPT_ERROR_OUT_OF_MEMORY = 1<<7 } ReportType; #define RPT_DEBUG_ALL (RPT_DEBUG) #define RPT_INFO_ALL (RPT_INFO) #define RPT_OPERATOR_ALL (RPT_OPERATOR) #define RPT_WARNING_ALL (RPT_WARNING) #define RPT_ERROR_ALL (RPT_ERROR|RPT_ERROR_INVALID_INPUT|RPT_ERROR_INVALID_CONTEXT|RPT_ERROR_OUT_OF_MEMORY) enum ReportListFlags { RPT_PRINT = 1, RPT_STORE = 2, RPT_FREE = 4, RPT_OP_HOLD = 8 /* don't move them into the operator global list (caller will use) */ }; # # typedef struct Report { struct Report *next, *prev; short type; /* ReportType */ short flag; int len; /* strlen(message), saves some time calculating the word wrap */ const char *typestr; const char *message; } Report; /* saved in the wm, don't remove */ typedef struct ReportList { ListBase list; int printlevel; /* ReportType */ int storelevel; /* ReportType */ int flag, pad; struct wmTimer *reporttimer; } ReportList; /* timer customdata to control reports display */ # # typedef struct ReportTimerInfo { float col[3]; float grayscale; float widthfac; } ReportTimerInfo; /* reports need to be before wmWindowManager */ /* windowmanager is saved, tag WMAN */ typedef struct wmWindowManager { ID id; struct wmWindow *windrawable, *winactive; /* separate active from drawable */ ListBase windows; int initialized; /* set on file read */ short file_saved; /* indicator whether data was saved */ short op_undo_depth; /* operator stack depth to avoid nested undo pushes */ ListBase operators; /* operator registry */ ListBase queue; /* refresh/redraw wmNotifier structs */ struct ReportList reports; /* information and error reports */ ListBase jobs; /* threaded jobs manager */ ListBase paintcursors; /* extra overlay cursors to draw, like circles */ ListBase drags; /* active dragged items */ ListBase keyconfigs; /* known key configurations */ struct wmKeyConfig *defaultconf; /* default configuration */ struct wmKeyConfig *addonconf; /* addon configuration */ struct wmKeyConfig *userconf; /* user configuration */ ListBase timers; /* active timers */ struct wmTimer *autosavetimer; /* timer for auto save */ } wmWindowManager; /* wmWindowManager.initialized */ #define WM_INIT_WINDOW (1<<0) #define WM_INIT_KEYMAP (1<<1) /* the savable part, rest of data is local in ghostwinlay */ typedef struct wmWindow { struct wmWindow *next, *prev; void *ghostwin; /* don't want to include ghost.h stuff */ int winid; /* winid also in screens, is for retrieving this window after read */ short grabcursor; /* cursor grab mode */ short pad; struct bScreen *screen; /* active screen */ struct bScreen *newscreen; /* temporary when switching */ char screenname[64]; /* MAX_ID_NAME for matching window with active screen after file read */ short posx, posy, sizex, sizey; /* window coords */ short windowstate; /* borderless, full */ short monitor; /* multiscreen... no idea how to store yet */ short active; /* set to 1 if an active window, for quick rejects */ short cursor; /* current mouse cursor type */ short lastcursor; /* previous cursor when setting modal one */ short modalcursor; /* the current modal cursor */ short addmousemove; /* internal: tag this for extra mousemove event, makes cursors/buttons active on UI switching */ short pad2; struct wmEvent *eventstate; /* storage for event system */ struct wmSubWindow *curswin; /* internal for wm_subwindow.c only */ struct wmGesture *tweak; /* internal for wm_operators.c */ int drawmethod, drawfail; /* internal for wm_draw.c only */ void *drawdata; /* internal for wm_draw.c only */ ListBase queue; /* all events (ghost level events were handled) */ ListBase handlers; /* window+screen handlers, handled last */ ListBase modalhandlers; /* priority handlers, handled first */ ListBase subwindows; /* opengl stuff for sub windows, see notes in wm_subwindow.c */ ListBase gesture; /* gesture stuff */ } wmWindow; /* should be something like DNA_EXCLUDE * but the preprocessor first removes all comments, spaces etc */ # # typedef struct wmOperatorTypeMacro { struct wmOperatorTypeMacro *next, *prev; /* operator id */ char idname[64]; /* rna pointer to access properties, like keymap */ struct IDProperty *properties; /* operator properties, assigned to ptr->data and can be written to a file */ struct PointerRNA *ptr; } wmOperatorTypeMacro; /* partial copy of the event, for matching by eventhandler */ typedef struct wmKeyMapItem { struct wmKeyMapItem *next, *prev; /* operator */ char idname[64]; /* used to retrieve operator type pointer */ IDProperty *properties; /* operator properties, assigned to ptr->data and can be written to a file */ /* modal */ char propvalue_str[64]; /* runtime temporary storage for loading */ short propvalue; /* if used, the item is from modal map */ /* event */ short type; /* event code itself */ short val; /* KM_ANY, KM_PRESS, KM_NOTHING etc */ short shift, ctrl, alt, oskey; /* oskey is apple or windowskey, value denotes order of pressed */ short keymodifier; /* rawkey modifier */ /* flag: inactive, expanded */ short flag; /* runtime */ short maptype; /* keymap editor */ short id; /* unique identifier. Positive for kmi that override builtins, negative otherwise */ short pad; struct PointerRNA *ptr; /* rna pointer to access properties */ } wmKeyMapItem; /* used instead of wmKeyMapItem for diff keymaps */ typedef struct wmKeyMapDiffItem { struct wmKeyMapDiffItem *next, *prev; wmKeyMapItem *remove_item; wmKeyMapItem *add_item; } wmKeyMapDiffItem; /* wmKeyMapItem.flag */ #define KMI_INACTIVE 1 #define KMI_EXPANDED 2 #define KMI_USER_MODIFIED 4 #define KMI_UPDATE 8 /* stored in WM, the actively used keymaps */ typedef struct wmKeyMap { struct wmKeyMap *next, *prev; ListBase items; ListBase diff_items; char idname[64]; /* global editor keymaps, or for more per space/region */ short spaceid; /* same IDs as in DNA_space_types.h */ short regionid; /* see above */ short flag; /* general flags */ short kmi_id; /* last kmi id */ /* runtime */ int (*poll)(struct bContext *); /* verify if enabled in the current context */ void *modal_items; /* for modal, EnumPropertyItem for now */ } wmKeyMap; /* wmKeyMap.flag */ #define KEYMAP_MODAL 1 /* modal map, not using operatornames */ #define KEYMAP_USER 2 /* user keymap */ #define KEYMAP_EXPANDED 4 #define KEYMAP_CHILDREN_EXPANDED 8 #define KEYMAP_DIFF 16 /* diff keymap for user preferences */ #define KEYMAP_USER_MODIFIED 32 /* keymap has user modifications */ #define KEYMAP_UPDATE 64 typedef struct wmKeyConfig { struct wmKeyConfig *next, *prev; char idname[64]; /* unique name */ char basename[64]; /* idname of configuration this is derives from, "" if none */ ListBase keymaps; int actkeymap, flag; } wmKeyConfig; /* wmKeyConfig.flag */ #define KEYCONF_USER (1 << 1) #define KEYCONF_INIT_DEFAULT (1 << 2) /* this one is the operator itself, stored in files for macros etc */ /* operator + operatortype should be able to redo entirely, but for different contextes */ typedef struct wmOperator { struct wmOperator *next, *prev; /* saved */ char idname[64];/* used to retrieve type pointer */ IDProperty *properties; /* saved, user-settable properties */ /* runtime */ struct wmOperatorType *type;/* operator type definition from idname */ void *customdata; /* custom storage, only while operator runs */ void *py_instance; /* python stores the class instance here */ struct PointerRNA *ptr; /* rna pointer to access properties */ struct ReportList *reports; /* errors and warnings storage */ ListBase macro; /* list of operators, can be a tree */ struct wmOperator *opm; /* current running macro, not saved */ struct uiLayout *layout; /* runtime for drawing */ short flag, pad[3]; } wmOperator; /* operator type return flags: exec(), invoke() modal(), return values */ #define OPERATOR_RUNNING_MODAL (1<<0) #define OPERATOR_CANCELLED (1<<1) #define OPERATOR_FINISHED (1<<2) /* add this flag if the event should pass through */ #define OPERATOR_PASS_THROUGH (1<<3) /* in case operator got executed outside WM code... like via fileselect */ #define OPERATOR_HANDLED (1<<4) #define OPERATOR_FLAGS_ALL ((1<<5)-1) /* sanity checks for debug mode only */ #define OPERATOR_RETVAL_CHECK(ret) (void)ret, BLI_assert(ret != 0 && (ret & OPERATOR_FLAGS_ALL) == ret) /* wmOperator flag */ #define OP_GRAB_POINTER 1 #endif /* __DNA_WINDOWMANAGER_TYPES_H__ */