#!/usr/bin/python Import ('env') objs = [] o = SConscript('intern/SConscript') objs += o incs = '#/intern/guardedalloc ../blenkernel ../blenlib ../makesdna intern .' incs += ' ../windowmanager ../editors/include ../imbuf' incs += ' ../render/extern/include' defs = [] if env['WITH_BF_OPENEXR']: defs.append('WITH_OPENEXR') if env['WITH_BF_OPENJPEG']: defs.append('WITH_OPENJPEG') if env['WITH_BF_DDS']: defs.append('WITH_DDS') if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] if env['WITH_BF_OGG']: defs.append('WITH_OGG') if env['WITH_BF_QUICKTIME']: defs.append('WITH_QUICKTIME') if env['WITH_BF_LCMS']: defs.append('WITH_LCMS') if env['WITH_BF_GAMEENGINE']: defs.append('GAMEBLENDER=1') env.BlenderLib ( 'bf_rna', objs, Split(incs), defines=defs, libtype=['core'], priority = [195] )